Aeons Torn
Creator: Kataiser || First Published: 03/12/2012 || Players: 2 || Size: 16x22
Categories: Casual Play, Base Light
Rating: 7.50 in 2 ratings
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Comments:
Kataiser (03/12/2012 05:08pm | Edited: 05/18/2012 10:51am):
Tossing things around. Quantity over quality? Well, I might learn something...

Edit: Took a cursory glance at this and changed some spacing stuff around. It's probably worse, honestly, but I
feel like it'll be less clunky now, too.
walkerboh01 (03/13/2012 04:14am):
Sounds about right. I think I made 25 crappy maps before I ever made a decent one. xD

This one seems okay, though you should definitely switch the mech to an infantry. And maybe
pull those corner bases a little closer to the center.
zombiefreak101 (03/13/2012 09:55am):
looks like a good map :)
walkerboh01 (04/26/2012 08:43pm):
One thing I don't like about this map is the property spacing. The capture phase is going to
be really weird and a little drawn out because of it -- I'd suggest moving some properties
closer to the bases, and changing the spacing to be more infantry friendly.

Otherwise I get the sense that the map is bigger than it needs to be, and the fronts seem
pretty elementary. I'll give a 7/10, but it's kinda borderline 6-7.
Kataiser (05/18/2012 10:50am):
Necromancy update. :D



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