16.9
Creator: mori3 || First Published: 03/17/2012 || Players: 2 || Size: 21x21
Categories: A-Rank, Under Review
Rating: 7.00 in 3 ratings
For design map discussion or to get suggestions from other users, visit the AWBW Discord Chat!
Comments:
mori3 (03/17/2012 02:00pm):
Going for simplistic on this account so far. We'll see if that lasts.
walkerboh01 (03/17/2012 05:25pm):
Might be simple, but it looks pretty good. Simplicity can definitely be a good thing.
walkerboh01 (04/26/2012 08:37pm):
I like the dynamic with the properties coming in late, and that you need a t-copter to get those
last 2. Also like that both sides can access the islands, but the route is easily blocked by one
side -- especially because opposing airports behind the bases would be rather annoying.

I will say the map is probably a little chokier than it needs to be; I feel like in an even match it
will be really hard to make an attack that wins you properties or successfully ends in HQ
capture. Just reducing those little blocks of mountains in the middle of each front will help with
that.

7/10
Mori2 (05/02/2012 05:43pm):
Agreed on the 7. The map might benefit from non-ghosting the airports, just to break up the
chokeyness. Of course, that gives earlier access to the t-copter, but I don't see that affecting
the map adversely.



Advance Wars is (c) 1990-2001 Nintendo and (c) 2001 Intelligent Systems. All images are copyright their respective owners.