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Pressure-less Pressure (Design Map by Headphone)
Categories: A-Rank

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Rating: 7.00 in 1 rating
Map Committee Rating: 7.00 in 1 rating
Headphone (03/25/2012 09:39pm):
I'm not exactly happy with how this turned out, any suggestions?
Last Edited on 03/25/2012 09:42pm
airob (03/26/2012 01:48am):
I dont really like how the labs are so exposed. This gives FTA probably.
you could make it so there´s a base trade also.
walkerboh01 (03/26/2012 02:02am):
The labs being exposed isn't much of a problem since there's closer neutral ones you can
capture easily enough.

It seems really open around the base near the lone airport, and kind of bland around the
fronts. You could do something to draw more action into the center, or to just spice up the
upper/lower fronts.
airob (03/26/2012 12:07pm):
Must be blind, i swear i didnt see those neutral labs before!

Headphone (03/26/2012 04:58pm):
They were there
blozzee (03/27/2012 09:34am):
Maybe you could add some more shoals and silo tiles to spice things up o_o
Last Edited on 03/27/2012 09:34am
walkerboh01 (04/29/2012 06:05am):
Yeah, the outer areas do seem a little empty, a missile tile here or there or another road pattern
would be nice.


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