Cycles To Gehenna
(Design Map by mori19)
A-Rank, Under Review
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|Mori2 (04/14/2015 11:33pm):|
Gotta love that 2v1.
Map name: https://www.youtube.com/watch?v=XabAnAJjDik
|walkerboh01 (04/15/2015 02:54am):|
Cool name, cooler map. I do kind of wish that there was a slightly more expedient path for the
2-base side to take for reinforcing the lone base (currently you have to wind through the middle
a bit). Maybe changing one of the mountains in the blocking mountain range to a pipe seam
would be interesting?
I also think you can afford to make the HQ position a bit more precarious. The lone base itself is
very defensible - in fact, a couple well-placed artillery can easily protect many of the defensive
cities. So perhaps a bolder HQ position will help force the lone base out of its shell a bit more
and keep the game dynamic (though I realize that the presence of two towers will also help).
Curious to see how our play-test goes.
Last Edited on 04/15/2015 02:55am
|Knowledgeable (04/15/2015 06:43am):|
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