|Everdan (08/07/2016 11:43am):|
Loosely based on Anthem Revisited by Mori.
|Xmo5 (08/09/2016 01:34pm):|
Interesting with the predeployed units, though I'm not sure many people will go for them.
At 12k for a lander and 5k for a copter (to capture the city), you'd be trading an
additional 7k in the present for 2 mediocre units with a combined value of 11k ~3 days in
the future. Sure, it nets you 4k, but at the expense of a whole tank upfront. Also, the
copter might have future use while the lander wouldn't.
|walkerboh01 (08/14/2017 02:59am):|
I imagine you'd use the lander to transport the inf, not a t-copter.
This map is solid, I like the complexity of the support routes a lot. The battle around the towers will be good - it's
kind of interesting making that the defensive focal point of the front since it's a worse defensive property than a
city. Kind of similar to throwing a port in the middle of the front.
|Xmo5 (08/19/2017 11:20pm):|
Well, my point was that if you only wanted to capture the city, it costs 5k for a copter. If you want the city
*and* to get the units, it costs 12k, or an additional 7k over the copter with the added benefit of 11k in unit
value ~3 days in the future.
|Everdan (08/20/2017 11:47pm):|
Don't forget that a lander gets there 2 days earlier because of the cruiser. :)
|Headphone (12/05/2017 01:30pm):|
This map just inspired a few map ideas. This concept is a good way
to encourage transport building.