1 vs 3
Day 35 - Turn: 00d 00h 00m - Total: 00d 00h 00m
Game Started: 02/29/2024 - Last Updated: 04/22/2024 - 3 vs. AW2 Sturm
(00,00)
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Game Menu
Messages
Damage Calculator (Hotkey: C)
Move Planner
Replay
Meteor
Angry nell I told you this would happen!
The connection was interrupted
Connecting...
lxsilva188
Unaffected by snow, but rain affects him the same as snow would for others. Units cost is reduced to 90% (10% cheaper).
19:18:34
185340
  • 0
  • 0
  • 0
    0/?
    0/?
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Player team
Blizzard [ 32400 / 32400 ] Winter Fury [ 75600 / 75600 ]
schlachtoros
Units gain +10% attack. Naval units gain +1 movement and +10 defense. Air units lose -30% attack. Unaffected by rain (except vision), and has a higher chance of Rain in random weather.
13:17:31
100
  • 27
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    x 5
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    x 2
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    x 1
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    x 3
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    x 3
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    x 1
  • 199600
  • 55000
    0/?
    0/?
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Player team
Black Wave [ 99000 / 99000 ] Black Storm [ 106825 / 178200 ]
ShiningForce4
Naval units gain +1 movement and +10 defense. Air units lose -30% attack. Unaffected by rain (except vision), and has a higher chance of Rain in random weather. Units cost is reduced to 90% (10% cheaper).
38:03:17
3030
  • 40
    Unit-count sprite
    x 1
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    x 15
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    x 3
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    x 1
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    x 7
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    x 3
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    x 3
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    x 1
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    x 2
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    x 1
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    x 3
  • 415200
  • 60000
    0/?
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Player team
Tsunami [ 18220 / 100800 ] Typhoon [ 18220 / 176400 ]
Rafmagn
Movement cost over all terrain is reduced to 1, except in Snow. Units lose -20% attack and gain +20% defense. Air units gain +15% attack and +10% defense, and consume -2 fuel per day. Naval units lose -30% attack.
00:00:00
113500
  • 33
    Unit-count sprite
    x 8
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    x 5
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    x 12
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    x 1
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    x 2
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    x 2
  • 213700
  • 120000
    0/?
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Player team
Meteor Strike [ 0 / 151200 ] Meteor Strike II [ 0 / 252000 ]
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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