the funny
Day 16 - Turn: 00d 00h 00m - Total: 00d 00h 00m
Game Started: 07/07/2024 - Last Updated: 09/20/2024 - death cylinder
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Messages
Damage Calculator (Hotkey: C)
Move Planner
Replay
Meteor
Angry nell I told you this would happen!
The connection was interrupted
Connecting...
melly
Naval units gain +1 movement and +10 defense. Air units lose -30% attack. Unaffected by rain (except vision), and has a higher chance of Rain in random weather.
08:16:23
4800
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Player team
Tsunami [ 1380 / 36000 ] Typhoon [ 1380 / 63000 ]
米饭内个吃
Units cost +20% more to build, but gain +30% attack and defense.
13:21:46
16320
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Morale Boost [ 19510 / 36000 ] Samurai Spirit [ 19510 / 63000 ]
Coolcalm
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
11:17:01
7300
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Double Time [ 6125 / 27000 ] Victory March [ 6125 / 72000 ]
UrBooksROverdue
Luck on attacks is +0 to +19%.
09:03:37
6400
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  • 0
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Lucky Star [ 1700 / 27000 ] Lady Luck [ 1700 / 54000 ]
Jaimeg7
Units cost +20% more to build, but gain +30% attack and defense.
00:00:00
8680
  • 12
    Units in vision only
    Unit-count sprite
    x 1
    Unit-count sprite
    x 7
    Unit-count sprite
    x 2
    Unit-count sprite
    x 2
  • 34680
  • 9000
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Morale Boost [ 35920 / 36000 ] Samurai Spirit [ 35920 / 63000 ]
XtremeWiped
Units cost +20% more to build, but gain +30% attack and defense.
14:20:46
19720
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Morale Boost [ 3600 / 36000 ] Samurai Spirit [ 3600 / 63000 ]
pegomastax
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
09:21:46
4800
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Double Time [ 1440 / 27000 ] Victory March [ 1440 / 72000 ]
Paragon1
Units (even air units) gain +40% attack while on urban terrain. HQs, bases, airports, ports, cities, labs, and comtowers count as urban terrain.
14:07:24
4800
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Urban Blight [ 18700 / 27000 ] High Society [ 18700 / 54000 ]
Lordkilla12
Units gain +10% attack for every terrain star (note: air units are unaffected by terrain).
08:06:33
2800
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Terrain Tactics [ 700 / 36000 ] Prime Tactics [ 700 / 63000 ]
xtrwombat
Units cost +20% more to build, but gain +30% attack and defense.
11:14:15
5320
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  • 0
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Morale Boost [ 31695 / 36000 ] Samurai Spirit [ 31695 / 63000 ]
Josef5050
Units cost +20% more to build, but gain +30% attack and defense.
12:20:00
11840
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Morale Boost [ 2810 / 36000 ] Samurai Spirit [ 2810 / 63000 ]
andrewthomas
Units cost +20% more to build, but gain +30% attack and defense.
16:20:52
27360
  • 1
    Units in vision only
    Unit-count sprite
    x 1
  • 720
  • 2000
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Morale Boost [ 4050 / 36000 ] Samurai Spirit [ 4050 / 63000 ]
EinsteinsErbe
Units cost +20% more to build, but gain +30% attack and defense.
19:12:43
25360
  • 0
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  • 0
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Morale Boost [ 4560 / 36000 ] Samurai Spirit [ 4560 / 63000 ]
jakel5564
Units cost is reduced to 90% (10% cheaper).
12:23:44
6640
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Barter [ 9850 / 27000 ] Merchant Union [ 9850 / 45000 ]
derpyplops
Units gain +10% attack.
08:00:00
2000
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    Units in vision only
  • 0
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Black Wave [ 0 / 45000 ] Black Storm [ 0 / 81000 ]
DualStroke
Units gain +20% defense against indirect units. Each comtower grants all units an additional +10% defense.
09:22:41
4800
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Tower Shield [ 520 / 27000 ] Tower of Power [ 520 / 54000 ]
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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