Paint time I guess
Day 27 - Turn: 17d 11h 28m - Total: 399d 11h 51m
Game Started: 08/24/2024 - Last Updated: 11/07/2025 - bacteria simulator 16p
(00,00)
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Game Menu
Messages
Damage Calculator (Hotkey: C)
Move Planner
Replay
Meteor
Angry nell I told you this would happen!
The connection was interrupted
Connecting...
9gumgrb
No day-to-day abilities.
157:16:25
46900
  • 0
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Hyper Repair [ 11050 / 27000 ] Hyper Upgrade [ 11050 / 54000 ]
SergeWind
Unaffected by snow, but rain affects him the same as snow would for others.
176:20:24
70800
  • 0
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  • 0
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Blizzard [ 27000 / 27000 ] Winter Fury [ 30600 / 63000 ]
lanthir_lamath
Air units gain +15% attack and +10% defense, and consume -2 fuel per day. Naval units lose -30% attack.
399:11:50
522000
  • 176
    Unit-count sprite
    x 10
    Unit-count sprite
    x 142
    Unit-count sprite
    x 19
    Unit-count sprite
    x 5
  • 737800
  • 205000
    0/?
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Lightning Drive [ 1500 / 37800 ] Lightning Strike [ 1500 / 113400 ]
Az1mute
Unaffected by snow, but rain affects him the same as snow would for others.
294:06:37
86200
  • 0
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Blizzard [ 0 / 43200 ] Winter Fury [ 0 / 100800 ]
Zarlrack
Unaffected by snow, but rain affects him the same as snow would for others.
197:00:43
108100
  • 0
  • 0
  • 0
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Blizzard [ 23500 / 27000 ] Winter Fury [ 23500 / 63000 ]
Flambe
Naval units gain +1 movement and +10 defense. Air units lose -30% attack. Unaffected by rain (except vision), and has a higher chance of Rain in random weather.
71:23:12
3000
  • 0
  • 0
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Tsunami [ 0 / 36000 ] Typhoon [ 0 / 63000 ]
Login0313
Unaffected by snow, but rain affects him the same as snow would for others.
166:07:57
46500
  • 0
  • 0
  • 0
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Blizzard [ 0 / 27000 ] Winter Fury [ 0 / 63000 ]
100845196
Units repair +1 additional HP (note: liable for costs).
65:09:28
3000
  • 0
  • 0
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Lucky Lass [ 0 / 27000 ] Covering Fire [ 0 / 54000 ]
Amit8989
Air units gain +15% attack and +10% defense, and consume -2 fuel per day. Naval units lose -30% attack.
57:11:24
3000
  • 0
  • 0
  • 0
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Lightning Drive [ 0 / 27000 ] Lightning Strike [ 0 / 81000 ]
moonbug7
Naval units gain +1 movement and +10 defense. Air units lose -30% attack. Unaffected by rain (except vision), and has a higher chance of Rain in random weather.
387:10:34
450900
  • 0
  • 0
  • 0
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Tsunami [ 64800 / 64800 ] Typhoon [ 113400 / 113400 ]
PLMMJ
No day-to-day abilities.
244:06:28
6900
  • 0
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Hyper Repair [ 43200 / 43200 ] Hyper Upgrade [ 84350 / 86400 ]
Luna Leka
Air units gain +15% attack and +10% defense, and consume -2 fuel per day. Naval units lose -30% attack.
241:12:43
101200
  • 0
  • 0
  • 0
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Lightning Drive [ 10500 / 32400 ] Lightning Strike [ 10500 / 97200 ]
Alistel
Units gain +1 vision in Fog of War, have hidden HP, and counterattacks do 1.5x more damage. Luck is reduced to -9% to +9%.
57:19:35
3000
  • 0
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  • 0
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Enhanced Vision [ 0 / 27000 ] Counter Break [ 0 / 45000 ]
AliasML
Units repair +1 additional HP (note: liable for costs).
334:15:00
220200
  • 245
    Unit-count sprite
    x 186
    Unit-count sprite
    x 23
    Unit-count sprite
    x 32
    Unit-count sprite
    x 4
  • 1029700
  • 285000
    0/?
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Lucky Lass [ 0 / 54000 ] Covering Fire [ 0 / 108000 ]
DoctorDJJones
Unaffected by snow, but rain affects him the same as snow would for others.
209:13:06
84300
  • 0
  • 0
  • 0
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Blizzard [ 0 / 32400 ] Winter Fury [ 0 / 75600 ]
Rugg
Direct units (except footsoldiers) gain +20% attack. Indirect units lose -10% attack and have -1 range.
44:00:00
4500
  • 0
  • 0
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Max Force [ 0 / 27000 ] Max Blast [ 0 / 54000 ]
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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