FFA Total Chaos
Day 54 - Turn: 00d 00h 00m - Total: 00d 00h 00m
Game Started: 11/11/2024 - Last Updated: 07/16/2025 - Europe - 10 Players [v1.02]
(00,00)
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Game Menu
Messages
Damage Calculator (Hotkey: C)
Move Planner
Replay
Meteor
Angry nell I told you this would happen!
The connection was interrupted
Connecting...
Crystal_Laticus
Unit cost is reduced to 80% (20% cheaper), but lose -10% attack.
09:19:10
37600
  • 0
    Units in vision only
  • 0
  • 0
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
Gold Rush [ 0 / 18000 ] Power of Money [ 0 / 54000 ]
maomao10694
Units cost is reduced to 90% (10% cheaper).
46:03:30
66745
  • 341
    Units in vision only
    Unit-count sprite
    x 133
    Unit-count sprite
    x 11
    Unit-count sprite
    x 23
    Unit-count sprite
    x 25
    Unit-count sprite
    x 29
    Unit-count sprite
    x 6
    Unit-count sprite
    x 11
    Unit-count sprite
    x 19
    Unit-count sprite
    x 1
    Unit-count sprite
    x 15
    Unit-count sprite
    x 45
    Unit-count sprite
    x 11
    Unit-count sprite
    x 7
    Unit-count sprite
    x 5
  • 3146985
  • 204000
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
Barter [ 72005 / 81000 ] Merchant Union [ 72005 / 135000 ]
TacticsCommand
Indirect units have +1 range and gain +20% attack. Direct units (except footsoldiers) lose -20% attack.
01:02:23
89000
  • 0
    Units in vision only
  • 0
  • 0
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
Snipe Attack [ 34360 / 48600 ] Super Snipe [ 34360 / 97200 ]
Ironbasilisk
Indirect units have +1 range and gain +20% attack. Direct units (except footsoldiers) lose -20% attack.
33:13:26
45750
  • 0
    Units in vision only
  • 0
  • 0
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
Snipe Attack [ 54000 / 54000 ] Super Snipe [ 108000 / 108000 ]
史努比
Unit cost is reduced to 80% (20% cheaper), but lose -10% attack.
18:11:19
2734260
  • 0
    Units in vision only
  • 0
  • 0
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
Gold Rush [ 0 / 54000 ] Power of Money [ 0 / 162000 ]
tom666
Unit cost is reduced to 80% (20% cheaper), but lose -10% attack.
29:17:24
1916947
  • 0
    Units in vision only
  • 0
  • 0
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
Gold Rush [ 2245 / 54000 ] Power of Money [ 2245 / 162000 ]
HAP
Indirect units have +1 range and gain +20% attack. Direct units (except footsoldiers) lose -20% attack.
17:07:38
48700
  • 0
    Units in vision only
  • 0
  • 0
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
Snipe Attack [ 37800 / 37800 ] Super Snipe [ 44360 / 75600 ]
OliverCromwell
Units cost is reduced to 90% (10% cheaper).
00:00:00
85240
  • 126
    Units in vision only
    Unit-count sprite
    x 71
    Unit-count sprite
    x 5
    Unit-count sprite
    x 7
    Unit-count sprite
    x 10
    Unit-count sprite
    x 1
    Unit-count sprite
    x 8
    Unit-count sprite
    x 7
    Unit-count sprite
    x 3
    Unit-count sprite
    x 4
    Unit-count sprite
    x 1
    Unit-count sprite
    x 4
    Unit-count sprite
    x 1
    Unit-count sprite
    x 2
    Unit-count sprite
    x 2
  • 814860
  • 88000
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
Barter [ 0 / 81000 ] Merchant Union [ 0 / 135000 ]
Tex227
Units cost +20% more to build, but gain +30% attack and defense.
01:05:08
33760
  • 0
    Units in vision only
  • 0
  • 0
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
Morale Boost [ 36000 / 36000 ] Samurai Spirit [ 50515 / 63000 ]
JimmyMarine
Indirect units have +1 range and gain +20% attack. Direct units (except footsoldiers) lose -20% attack.
01:14:32
248950
  • 0
    Units in vision only
  • 0
  • 0
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
Snipe Attack [ 81000 / 81000 ] Super Snipe [ 162000 / 162000 ]
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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