Day 222 - Turn: 00d 00h 00m - Total: 00d 00h 00m
Game Started: 01/25/2025 - Last Updated: 08/01/2025 - Europe The West
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Messages
Damage Calculator (Hotkey: C)
Move Planner
Replay
Meteor
Angry nell I told you this would happen!
The connection was interrupted
Connecting...
Thegame91
Units (even air units) gain +10% attack power on plains.
58:19:30
10300
  • 0
    Units in vision only
  • 0
  • 0
    0/?
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Beat Down [ 55400 / 64800 ] Block Rock [ 55400 / 129600 ]
Joey.Buttafuoco
Luck on attacks is +0 to +19%.
41:08:50
23200
  • 0
    Units in vision only
  • 0
  • 0
    0/?
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SUPER
IdonKrow
Units cost +20% more to build, but gain +30% attack and defense.
19:07:53
24760
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    Units in vision only
  • 0
  • 0
    0/?
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Morale Boost [ 43200 / 43200 ] Samurai Spirit [ 44160 / 75600 ]
Old Spice
Unit cost is reduced to 80% (20% cheaper), but lose -10% attack.
159:08:43
2516520
  • 90
    Units in vision only
    Unit-count sprite
    x 3
    Unit-count sprite
    x 11
    Unit-count sprite
    x 28
    Unit-count sprite
    x 1
    Unit-count sprite
    x 18
    Unit-count sprite
    x 23
    Unit-count sprite
    x 6
  • 902000
  • 107000
    0/?
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Gold Rush [ 54000 / 54000 ] Power of Money [ 162000 / 162000 ]
Rocket108
Unit cost is reduced to 80% (20% cheaper), but lose -10% attack.
00:00:00
12834881
  • 28
    Units in vision only
    Unit-count sprite
    x 6
    Unit-count sprite
    x 14
    Unit-count sprite
    x 3
    Unit-count sprite
    x 1
    Unit-count sprite
    x 1
    Unit-count sprite
    x 2
    Unit-count sprite
    x 1
  • 462720
  • 12000
    0/?
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Gold Rush [ 54000 / 54000 ] Power of Money [ 162000 / 162000 ]
ZID
Units cost +20% more to build, but gain +30% attack and defense.
32:18:09
46720
  • 0
    Units in vision only
  • 0
  • 0
    0/?
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SUPER
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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