Day 34 - Turn: 00d 00h 00m - Total: 41d 02h 32m
Game Started: 01/28/2025 - Last Updated: 07/01/2025 - 12 Way Brawl.
(00,00)
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Game Menu
Messages
Damage Calculator (Hotkey: C)
Move Planner
Replay
Meteor
Angry nell I told you this would happen!
The connection was interrupted
Connecting...
AceVanCleef
Unaffected by snow, but rain affects him the same as snow would for others.
50:14:08
2400
  • 48
    Units in vision only
    Unit-count sprite
    x 8
    Unit-count sprite
    x 6
    Unit-count sprite
    x 2
    Unit-count sprite
    x 16
    Unit-count sprite
    x 3
    Unit-count sprite
    x 2
    Unit-count sprite
    x 3
    Unit-count sprite
    x 1
    Unit-count sprite
    x 3
    Unit-count sprite
    x 2
    Unit-count sprite
    x 1
    Unit-count sprite
    x 1
  • 302450
  • 36000
Player team
Blizzard [ 37800 / 37800 ] Winter Fury [ 46900 / 88200 ]
motts5050
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
41:02:31
9900
  • 21
    Units in vision only
    Unit-count sprite
    x 10
    Unit-count sprite
    x 5
    Unit-count sprite
    x 1
    Unit-count sprite
    x 2
    Unit-count sprite
    x 3
  • 84750
  • 19000
Player team
Double Time [ 24375 / 32400 ] Victory March [ 24375 / 86400 ]
Sumner1595
Vehicles gain +10% attack, but all other units (including footsoldiers) lose -10% attack.
32:02:29
20850
  • 0
    Units in vision only
  • 0
  • 0
Player team
Turbo Charge [ 32400 / 32400 ] Overdrive [ 48850 / 64800 ]
JIPS
No day-to-day abilities.
29:18:40
37700
  • 0
    Units in vision only
  • 0
  • 0
Player team
Hyper Repair [ 37800 / 37800 ] Hyper Upgrade [ 75600 / 75600 ]
Christiaan1
Unaffected by snow, but rain affects him the same as snow would for others.
46:15:24
2800
  • 33
    Units in vision only
    Unit-count sprite
    x 12
    Unit-count sprite
    x 7
    Unit-count sprite
    x 5
    Unit-count sprite
    x 1
    Unit-count sprite
    x 3
    Unit-count sprite
    x 1
    Unit-count sprite
    x 1
    Unit-count sprite
    x 1
    Unit-count sprite
    x 1
    Unit-count sprite
    x 1
  • 143100
  • 21000
Player team
Blizzard [ 32400 / 32400 ] Winter Fury [ 70675 / 75600 ]
Glipmine
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
41:16:08
13200
  • 0
    Units in vision only
  • 0
  • 0
Player team
Double Time [ 32400 / 32400 ] Victory March [ 86400 / 86400 ]
SKeLeDríno
Units gain +30% attack, but lose -20% defense.
45:19:44
43700
  • 0
    Units in vision only
  • 0
  • 0
Player team
Knuckleduster [ 27000 / 27000 ] Haymaker [ 54000 / 54000 ]
The_Joggler
Naval units gain +1 movement and +10 defense. Air units lose -30% attack. Unaffected by rain (except vision), and has a higher chance of Rain in random weather.
43:22:05
17550
  • 0
    Units in vision only
  • 0
  • 0
Player team
Tsunami [ 43200 / 43200 ] Typhoon [ 48000 / 75600 ]
STALKERpl
Naval units gain +1 movement and +10 defense. Air units lose -30% attack. Unaffected by rain (except vision), and has a higher chance of Rain in random weather.
21:17:30
12950
  • 42
    Units in vision only
    Unit-count sprite
    x 26
    Unit-count sprite
    x 1
    Unit-count sprite
    x 1
    Unit-count sprite
    x 1
    Unit-count sprite
    x 5
    Unit-count sprite
    x 2
    Unit-count sprite
    x 6
  • 221950
  • 31000
Player team
Tsunami [ 39350 / 50400 ] Typhoon [ 39350 / 88200 ]
Blazipig
Naval units gain +1 movement and +10 defense. Air units lose -30% attack. Unaffected by rain (except vision), and has a higher chance of Rain in random weather.
42:07:06
36750
  • 0
    Units in vision only
  • 0
  • 0
Player team
Tsunami [ 20250 / 57600 ] Typhoon [ 20250 / 100800 ]
Kiris_Aurora
No day-to-day abilities.
21:03:21
24800
  • 0
    Units in vision only
  • 0
  • 0
Player team
Hyper Repair [ 22150 / 37800 ] Hyper Upgrade [ 22150 / 75600 ]
darklord999
Units (even air units) gain +10% attack power on plains.
07:11:06
6000
  • 0
    Units in vision only
  • 0
  • 0
Player team
Beat Down [ 0 / 27000 ] Block Rock [ 0 / 54000 ]
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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