8v8
Day 15 - Turn: 00d 00h 00m - Total: 00d 00h 00m
Game Started: 01/31/2025 - Last Updated: 08/13/2025 - Montreal
(00,00)
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Game Menu
Messages
Damage Calculator (Hotkey: C)
Move Planner
Replay
Meteor
Angry nell I told you this would happen!
The connection was interrupted
Connecting...
diegopinchi
Vehicles gain +10% attack, but all other units (including footsoldiers) lose -10% attack.
08:00:00
6000
  • 0
    Units in vision only
  • 0
  • 0
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
Player team
Turbo Charge [ 0 / 27000 ] Overdrive [ 0 / 54000 ]
aresius_cat
Units cost is reduced to 90% (10% cheaper).
05:08:10
42300
  • 0
    Units in vision only
  • 0
  • 0
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
Player team
Barter [ 0 / 27000 ] Merchant Union [ 0 / 45000 ]
Arandomguydx
Units cost +20% more to build, but gain +30% attack and defense.
09:21:09
15600
  • 0
    Units in vision only
  • 0
  • 0
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
Player team
Morale Boost [ 0 / 36000 ] Samurai Spirit [ 0 / 63000 ]
Patatabomba
Receives +100 funds per property that grants funds and she owns. (Note: labs, comtowers, and 0 Funds games do not get additional income).
07:11:21
69100
  • 0
    Units in vision only
  • 0
  • 0
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
Player team
Market Crash [ 2160 / 25200 ] War Bonds [ 2160 / 75600 ]
achris00
Units cost is reduced to 90% (10% cheaper).
12:04:15
62830
  • 0
    Units in vision only
  • 0
  • 0
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
Player team
Barter [ 0 / 27000 ] Merchant Union [ 0 / 45000 ]
BlueBounce
Units (even air units) gain +40% attack while on urban terrain. HQs, bases, airports, ports, cities, labs, and comtowers count as urban terrain.
20:19:40
1700
  • 58
    Units in vision only
    Unit-count sprite
    x 39
    Unit-count sprite
    x 4
    Unit-count sprite
    x 4
    Unit-count sprite
    x 6
    Unit-count sprite
    x 2
    Unit-count sprite
    x 1
    Unit-count sprite
    x 2
  • 232800
  • 67000
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
Player team
POWER
Corporal Hawk
Units (even air units) gain +40% attack while on urban terrain. HQs, bases, airports, ports, cities, labs, and comtowers count as urban terrain.
01:21:43
16000
  • 0
    Units in vision only
  • 0
  • 0
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
Player team
Urban Blight [ 0 / 27000 ] High Society [ 0 / 54000 ]
milk bread
Units gain +20% defense against indirect units. Each comtower grants all units an additional +10% defense.
10:08:31
10000
  • 0
    Units in vision only
  • 0
  • 0
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
Player team
Tower Shield [ 0 / 27000 ] Tower of Power [ 0 / 54000 ]
Demak1ntoshi
Units cost +20% more to build, but gain +30% attack and defense.
13:12:45
28560
  • 65
    Units in vision only
    Unit-count sprite
    x 3
    Unit-count sprite
    x 4
    Unit-count sprite
    x 41
    Unit-count sprite
    x 7
    Unit-count sprite
    x 3
    Unit-count sprite
    x 4
    Unit-count sprite
    x 3
  • 285360
  • 68000
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
Player team
Morale Boost [ 36000 / 36000 ] Samurai Spirit [ 46560 / 63000 ]
Jamesxl
Units cost +20% more to build, but gain +30% attack and defense.
05:07:21
126440
  • 0
    Units in vision only
  • 0
  • 0
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
Player team
Morale Boost [ 15710 / 36000 ] Samurai Spirit [ 15710 / 63000 ]
4ldwin
Units cost is reduced to 90% (10% cheaper).
00:00:00
3430
  • 70
    Units in vision only
    Unit-count sprite
    x 2
    Unit-count sprite
    x 8
    Unit-count sprite
    x 34
    Unit-count sprite
    x 14
    Unit-count sprite
    x 2
    Unit-count sprite
    x 2
    Unit-count sprite
    x 1
    Unit-count sprite
    x 3
    Unit-count sprite
    x 2
    Unit-count sprite
    x 2
  • 389070
  • 83000
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
Player team
Barter [ 0 / 32400 ] Merchant Union [ 0 / 54000 ]
Bulletmagnet
Units cost is reduced to 90% (10% cheaper).
04:07:42
179500
  • 65
    Units in vision only
    Unit-count sprite
    x 31
    Unit-count sprite
    x 9
    Unit-count sprite
    x 16
    Unit-count sprite
    x 2
    Unit-count sprite
    x 6
    Unit-count sprite
    x 1
  • 302400
  • 78000
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
Player team
Barter [ 21330 / 27000 ] Merchant Union [ 21330 / 45000 ]
darklord999
Naval units gain +1 movement and +10 defense. Air units lose -30% attack. Unaffected by rain (except vision), and has a higher chance of Rain in random weather.
07:04:51
6000
  • 0
    Units in vision only
  • 0
  • 0
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
Player team
Tsunami [ 0 / 36000 ] Typhoon [ 0 / 63000 ]
Glipmine
Unit cost is reduced to 80% (20% cheaper), but lose -10% attack.
15:05:14
102840
  • 0
    Units in vision only
  • 0
  • 0
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
Player team
Gold Rush [ 0 / 18000 ] Power of Money [ 0 / 54000 ]
STALKERpl
Receives +100 funds per property that grants funds and she owns. (Note: labs, comtowers, and 0 Funds games do not get additional income).
01:02:31
47300
  • 0
    Units in vision only
  • 0
  • 0
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
Player team
Market Crash [ 3440 / 21600 ] War Bonds [ 3440 / 64800 ]
magalaf
Units cost is reduced to 90% (10% cheaper).
03:12:57
200
  • 66
    Units in vision only
    Unit-count sprite
    x 31
    Unit-count sprite
    x 13
    Unit-count sprite
    x 3
    Unit-count sprite
    x 3
    Unit-count sprite
    x 13
    Unit-count sprite
    x 1
    Unit-count sprite
    x 1
    Unit-count sprite
    x 1
  • 399600
  • 92000
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
Player team
Barter [ 0 / 27000 ] Merchant Union [ 0 / 45000 ]
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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