forest run test
Day 13 - Turn: 00d 00h 00m - Total: 00d 21h 32m
Game Started: 02/13/2025 - Last Updated: 05/30/2025 - hide and seek
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Messages
Damage Calculator (Hotkey: C)
Move Planner
Meteor
Angry nell I told you this would happen!
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ajaxnichols
Units gain +10% attack for every terrain star (note: air units are unaffected by terrain).
21:13:14
24000
  • 0
    Units in vision only
  • 0
  • 0
Terrain Tactics [ 0 / 36000 ] Prime Tactics [ 0 / 63000 ]
SudsiestDuke
Units gain +10% attack for every terrain star (note: air units are unaffected by terrain).
21:31:19
26000
  • 0
    Units in vision only
  • 0
  • 0
Terrain Tactics [ 5400 / 36000 ] Prime Tactics [ 5400 / 63000 ]
chiu.fyi
Indirect units have +1 range and gain +20% attack. Direct units (except footsoldiers) lose -20% attack.
11:23:58
4000
  • 0
    Units in vision only
  • 0
  • 0
Snipe Attack [ 0 / 27000 ] Super Snipe [ 0 / 54000 ]
Langfire
Units (even air units) gain +10% attack power on plains.
11:00:00
2000
  • 0
    Units in vision only
  • 0
  • 0
Beat Down [ 0 / 27000 ] Block Rock [ 0 / 54000 ]
SilverWolf03
Units gain +10% attack for every terrain star (note: air units are unaffected by terrain).
07:03:10
28000
  • 0
    Units in vision only
  • 0
  • 0
Terrain Tactics [ 0 / 36000 ] Prime Tactics [ 0 / 63000 ]
Spidy400
Units gain +10% attack and +10% defense.
20:17:47
24000
  • 0
    Units in vision only
  • 0
  • 0
None [ 500 / 90000 ] Ex Machina [ 500 / 90000 ]
Hardie
Units gain +10% attack and +10% defense.
17:22:10
25800
  • 0
    Units in vision only
  • 0
  • 0
None [ 3800 / 90000 ] Ex Machina [ 3800 / 90000 ]
mfive
Units gain +30% attack, but lose -20% defense.
15:13:14
12000
  • 0
    Units in vision only
  • 0
  • 0
Knuckleduster [ 5000 / 27000 ] Haymaker [ 5000 / 54000 ]
LogisticalMenace
No day-to-day abilities.
19:01:10
24000
  • 0
    Units in vision only
  • 0
  • 0
Sideslip [ 4700 / 18000 ] Sidewinder [ 4700 / 45000 ]
fries
Units gain +10% attack for every terrain star (note: air units are unaffected by terrain).
12:12:55
12000
  • 0
    Units in vision only
  • 0
  • 0
Terrain Tactics [ 3650 / 36000 ] Prime Tactics [ 3650 / 63000 ]
houseplantish
Units gain +10% attack for every terrain star (note: air units are unaffected by terrain).
15:15:43
20000
  • 0
    Units in vision only
  • 0
  • 0
Terrain Tactics [ 5350 / 36000 ] Prime Tactics [ 5350 / 63000 ]
Baptain
Units gain +10% attack and +10% defense.
13:09:16
9000
  • 0
    Units in vision only
  • 0
  • 0
None [ 0 / 90000 ] Ex Machina [ 0 / 90000 ]
KitsuneNatalae
Units gain +10% attack for every terrain star (note: air units are unaffected by terrain).
11:05:06
18000
  • 0
    Units in vision only
  • 0
  • 0
Terrain Tactics [ 2400 / 36000 ] Prime Tactics [ 2400 / 63000 ]
xtrwombat
Luck on attacks is +0 to +19%.
18:14:21
24000
  • 0
    Units in vision only
  • 0
  • 0
Lucky Star [ 2700 / 27000 ] Lady Luck [ 2700 / 54000 ]
Numberz123456789
Units gain +10% attack for every terrain star (note: air units are unaffected by terrain).
15:06:13
12000
  • 0
    Units in vision only
  • 0
  • 0
Terrain Tactics [ 0 / 36000 ] Prime Tactics [ 0 / 63000 ]
ChessPlayer
Units gain +10% attack.
03:22:57
438000
  • 0
    Units in vision only
  • 0
  • 0
Black Wave [ 32800 / 45000 ] Black Storm [ 32800 / 81000 ]
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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