2v2v2v2 Map Test
Day 35 - Turn: 00d 00h 00m - Total: 16d 17h 40m
Game Started: 03/31/2025 - Last Updated: 06/08/2025 - A Queen's Garden [v0.73]
(00,00)
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Game Menu
Messages
Damage Calculator (Hotkey: C)
Move Planner
Meteor
Angry nell I told you this would happen!
The connection was interrupted
Connecting...
AAAAAAAAAAAAAA
Units gain +10% attack for every terrain star (note: air units are unaffected by terrain).
34:02:07
54500
  • 0
  • 0
  • 0
Player team
Terrain Tactics [ 0 / 64800 ] Prime Tactics [ 0 / 113400 ]
noonoo117
No day-to-day abilities.
05:10:33
7700
  • 0
  • 0
  • 0
Player team
Hyper Repair [ 27925 / 48600 ] Hyper Upgrade [ 27925 / 97200 ]
Supremo_Hectorix
Luck on attacks is -9% to +24%.
25:13:27
11000
  • 0
  • 0
  • 0
Player team
Brute Force [ 43200 / 43200 ] Barbaric Blow [ 86400 / 86400 ]
andymans
No day-to-day abilities.
31:03:26
0
  • 0
  • 0
  • 0
Player team
Hyper Repair [ 59400 / 59400 ] Hyper Upgrade [ 75950 / 118800 ]
quacktagon
Luck on attacks is -14% to +29%.
01:00:49
28200
  • 0
  • 0
  • 0
Player team
Overclock [ 25150 / 37800 ] System Crash [ 25150 / 88200 ]
einsama
Units gain +10% attack for every terrain star (note: air units are unaffected by terrain).
16:17:39
22400
  • 0
  • 0
  • 0
Player team
Terrain Tactics [ 0 / 72000 ] Prime Tactics [ 0 / 126000 ]
zielinskigr
No day-to-day abilities.
34:11:41
28000
  • 0
  • 0
  • 0
Player team
SUPER
ErzwinGS
Units gain +10% attack for every terrain star (note: air units are unaffected by terrain).
20:09:09
13900
  • 0
  • 0
  • 0
Player team
SUPER
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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