.16 Player FFA
Day 28 - Turn: 00d 00h 00m - Total: 00d 00h 00m
Game Started: 04/01/2025 - Last Updated: 08/23/2025 - Concert of Europe
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Damage Calculator (Hotkey: C)
Move Planner
Replay
Meteor
Angry nell I told you this would happen!
The connection was interrupted
Connecting...
Lordkilla12
Units cost +20% more to build, but gain +30% attack and defense.
18:22:54
138320
  • 0
  • 0
  • 0
    0/?
    0/?
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    0/?
Morale Boost [ 360 / 86400 ] Samurai Spirit [ 360 / 151200 ]
jakel5564
Copters gain +50% attack, footsoldiers gain +40% attack, but all other non-air units lose -10% attack. Transports gain +1 movement.
09:19:23
32900
  • 0
  • 0
  • 0
    0/?
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    0/?
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Copter Command [ 4400 / 21600 ] Airborne Assault [ 4400 / 64800 ]
ChrisAres24
No day-to-day abilities.
05:16:59
43000
  • 0
  • 0
  • 0
    0/?
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    0/?
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Sideslip [ 0 / 18000 ] Sidewinder [ 0 / 45000 ]
General_Fanon
Units cost +20% more to build, but gain +30% attack and defense.
06:20:43
28200
  • 0
  • 0
  • 0
    0/?
    0/?
    0/?
    0/?
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    0/?
Morale Boost [ 0 / 36000 ] Samurai Spirit [ 0 / 63000 ]
Dangief
Units cost +20% more to build, but gain +30% attack and defense.
10:23:38
87720
  • 0
  • 0
  • 0
    0/?
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SUPER
RichterLowell
Units (even air units) gain +10% attack power on plains.
05:14:56
30000
  • 0
  • 0
  • 0
    0/?
    0/?
    0/?
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Beat Down [ 0 / 27000 ] Block Rock [ 0 / 54000 ]
ModernMajorGeneral
Units cost +20% more to build, but gain +30% attack and defense.
06:08:47
27200
  • 0
  • 0
  • 0
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
Morale Boost [ 3600 / 36000 ] Samurai Spirit [ 3600 / 63000 ]
VandS
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
06:19:14
35000
  • 0
  • 0
  • 0
    0/?
    0/?
    0/?
    0/?
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Double Time [ 0 / 27000 ] Victory March [ 0 / 72000 ]
Gunfighter
Unit cost is reduced to 80% (20% cheaper), but lose -10% attack.
25:08:57
1107590
  • 100
    Unit-count sprite
    x 3
    Unit-count sprite
    x 5
    Unit-count sprite
    x 29
    Unit-count sprite
    x 28
    Unit-count sprite
    x 4
    Unit-count sprite
    x 7
    Unit-count sprite
    x 4
    Unit-count sprite
    x 10
    Unit-count sprite
    x 2
    Unit-count sprite
    x 2
    Unit-count sprite
    x 2
    Unit-count sprite
    x 4
  • 1085280
  • 146000
    0/?
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Gold Rush [ 36000 / 36000 ] Power of Money [ 65240 / 108000 ]
Icekewb
Indirect units have +1 range and gain +20% attack. Direct units (except footsoldiers) lose -20% attack.
08:19:34
32400
  • 0
  • 0
  • 0
    0/?
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Snipe Attack [ 18760 / 27000 ] Super Snipe [ 18760 / 54000 ]
TropicofCapricrn
Indirect units have +1 range and gain +20% attack. Direct units (except footsoldiers) lose -20% attack.
02:15:17
62000
  • 0
  • 0
  • 0
    0/?
    0/?
    0/?
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    0/?
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    0/?
Snipe Attack [ 27000 / 27000 ] Super Snipe [ 32100 / 54000 ]
Cadeor
Units cost +20% more to build, but gain +30% attack and defense.
00:00:00
165880
  • 120
    Unit-count sprite
    x 55
    Unit-count sprite
    x 4
    Unit-count sprite
    x 12
    Unit-count sprite
    x 6
    Unit-count sprite
    x 8
    Unit-count sprite
    x 11
    Unit-count sprite
    x 2
    Unit-count sprite
    x 7
    Unit-count sprite
    x 9
    Unit-count sprite
    x 3
    Unit-count sprite
    x 1
    Unit-count sprite
    x 2
  • 1193520
  • 162000
    0/?
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Morale Boost [ 65160 / 72000 ] Samurai Spirit [ 65160 / 126000 ]
MacKaber
Indirect units have +1 range and gain +20% attack. Direct units (except footsoldiers) lose -20% attack.
04:01:46
23500
  • 0
  • 0
  • 0
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
Snipe Attack [ 0 / 27000 ] Super Snipe [ 0 / 54000 ]
Tex227
Indirect units have +1 range and gain +20% attack. Direct units (except footsoldiers) lose -20% attack.
02:06:07
40500
  • 0
  • 0
  • 0
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
Snipe Attack [ 27000 / 27000 ] Super Snipe [ 39970 / 54000 ]
foxretat
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
07:18:15
40800
  • 0
  • 0
  • 0
    0/?
    0/?
    0/?
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    0/?
Double Time [ 27000 / 27000 ] Victory March [ 37280 / 72000 ]
oldbadname
Luck on attacks is -14% to +29%.
04:18:42
14000
  • 0
  • 0
  • 0
    0/?
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    0/?
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    0/?
Overclock [ 0 / 27000 ] System Crash [ 0 / 63000 ]
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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