Day 12 - Turn: 02d 07h 49m - Total: 02d 13h 24m
Game Started: 04/30/2025 - Last Updated: 06/13/2025 - Mists of Avelorn
Bracket: QC4 D1 [E] - Contact tournament organizer
Message the tournament organizer if you are having any issues.
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Game Menu
Messages
Damage Calculator (Hotkey: C)
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Meteor
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jage1230
Units gain +10% attack and +10% defense. Vehicles gain +10% attack, but all other units (including footsoldiers) lose -10% attack.
02:13:23
42200
  • 32
    Unit-count sprite
    x 2
    Unit-count sprite
    x 12
    Unit-count sprite
    x 1
    Unit-count sprite
    x 10
    Unit-count sprite
    x 5
    Unit-count sprite
    x 2
  • 155050
  • 42000
SUPER
Turbo Charge [ 27000 / 27000 ] Overdrive [ 54000 / 54000 ]
Profeta7
Vehicles gain +10% attack, but all other units (including footsoldiers) lose -10% attack. Units gain +10% attack and +10% defense.
01:00:22
5700
  • 39
    Unit-count sprite
    x 1
    Unit-count sprite
    x 20
    Unit-count sprite
    x 4
    Unit-count sprite
    x 1
    Unit-count sprite
    x 8
    Unit-count sprite
    x 2
    Unit-count sprite
    x 1
    Unit-count sprite
    x 2
  • 187600
  • 48000
Turbo Charge [ 27000 / 27000 ] Overdrive [ 45287.5 / 54000 ]
None [ 0 / 108000 ] Ex Machina [ 0 / 108000 ]
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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