Day 29 - Turn: 00d 00h 00m - Total: 43d 04h 31m
Game Started: 04/18/2025 - Last Updated: 07/06/2025 - !!!!Chasing Light v5.0
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Game Menu
Messages
Damage Calculator (Hotkey: C)
Move Planner
Replay
Meteor
Angry nell I told you this would happen!
The connection was interrupted
Connecting...
GeneralKASH
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
26:12:27
24500
  • 0
    Units in vision only
  • 0
  • 0
    0/?
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Double Time [ 27000 / 27000 ] Victory March [ 45800 / 72000 ]
Jer031
Units (even air units) gain +10% attack power on plains.
45:09:19
2800
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    Units in vision only
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Beat Down [ 37800 / 37800 ] Block Rock [ 75600 / 75600 ]
TwoYearsGone
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
67:17:11
75000
  • 73
    Units in vision only
    Unit-count sprite
    x 38
    Unit-count sprite
    x 2
    Unit-count sprite
    x 2
    Unit-count sprite
    x 1
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    x 3
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    x 8
    Unit-count sprite
    x 7
    Unit-count sprite
    x 1
    Unit-count sprite
    x 1
    Unit-count sprite
    x 2
    Unit-count sprite
    x 2
    Unit-count sprite
    x 2
    Unit-count sprite
    x 1
    Unit-count sprite
    x 3
  • 586600
  • 120000
    0/?
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SUPER
moonbug7
Air units gain +15% attack and +10% defense, and consume -2 fuel per day. Naval units lose -30% attack.
43:16:10
40700
  • 0
    Units in vision only
  • 0
  • 0
    0/?
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Lightning Drive [ 0 / 37800 ] Lightning Strike [ 0 / 113400 ]
sentur
Air units gain +15% attack and +10% defense, and consume -2 fuel per day. Naval units lose -30% attack.
66:09:50
71600
  • 77
    Units in vision only
    Unit-count sprite
    x 4
    Unit-count sprite
    x 15
    Unit-count sprite
    x 1
    Unit-count sprite
    x 16
    Unit-count sprite
    x 15
    Unit-count sprite
    x 9
    Unit-count sprite
    x 6
    Unit-count sprite
    x 3
    Unit-count sprite
    x 2
    Unit-count sprite
    x 1
    Unit-count sprite
    x 1
    Unit-count sprite
    x 1
    Unit-count sprite
    x 3
  • 563700
  • 76500
    0/?
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Lightning Drive [ 0 / 43200 ] Lightning Strike [ 0 / 129600 ]
Black Oxidian
Direct units (except footsoldiers) gain +20% attack. Indirect units lose -10% attack and have -1 range.
73:00:37
4100
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    Units in vision only
  • 0
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SUPER
KitsuneNatalae
Units gain +10% attack for every terrain star (note: air units are unaffected by terrain).
19:00:04
31900
  • 0
    Units in vision only
  • 0
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Terrain Tactics [ 28850 / 36000 ] Prime Tactics [ 28850 / 63000 ]
Deadtired
Air units gain +15% attack and +10% defense, and consume -2 fuel per day. Naval units lose -30% attack.
43:04:30
40100
  • 21
    Units in vision only
    Unit-count sprite
    x 7
    Unit-count sprite
    x 1
    Unit-count sprite
    x 2
    Unit-count sprite
    x 1
    Unit-count sprite
    x 4
    Unit-count sprite
    x 1
    Unit-count sprite
    x 1
    Unit-count sprite
    x 1
    Unit-count sprite
    x 1
    Unit-count sprite
    x 1
    Unit-count sprite
    x 1
  • 211600
  • 31500
    0/?
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Lightning Drive [ 2100 / 43200 ] Lightning Strike [ 2100 / 129600 ]
Roosty1
No day-to-day abilities.
07:12:00
9000
  • 0
    Units in vision only
  • 0
  • 0
    0/?
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Hyper Repair [ 0 / 27000 ] Hyper Upgrade [ 0 / 54000 ]
CaptainBaron
Air units gain +15% attack and +10% defense, and consume -2 fuel per day. Naval units lose -30% attack.
39:11:09
950
  • 0
    Units in vision only
  • 0
  • 0
    0/?
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Lightning Drive [ 37800 / 37800 ] Lightning Strike [ 62000 / 113400 ]
Spiritoffire
Air units gain +15% attack and +10% defense, and consume -2 fuel per day. Naval units lose -30% attack.
60:02:28
1250
  • 0
    Units in vision only
  • 0
  • 0
    0/?
    0/?
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SUPER
Hardolfo
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
68:07:28
121300
  • 0
    Units in vision only
  • 0
  • 0
    0/?
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Double Time [ 37800 / 37800 ] Victory March [ 100800 / 100800 ]
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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