Europe war
Day 50 - Turn: 00d 00h 00m - Total: 32d 21h 48m
Game Started: 05/06/2025 - Last Updated: 11/07/2025 - Evropa
(00,00)
Zoom In
Zoom Out
Zoom Level
Game Menu
Messages
Damage Calculator (Hotkey: C)
Move Planner
Replay
Meteor
Angry nell I told you this would happen!
The connection was interrupted
Connecting...
melly
Naval units gain +1 movement and +10 defense. Air units lose -30% attack. Unaffected by rain (except vision), and has a higher chance of Rain in random weather.
24:04:13
4900
  • 0
    Units in vision only
  • 0
  • 0
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
Tsunami [ 57600 / 57600 ] Typhoon [ 77000 / 100800 ]
fyram
Units gain +10% attack.
50:17:26
113900
  • 151
    Units in vision only
    Unit-count sprite
    x 66
    Unit-count sprite
    x 3
    Unit-count sprite
    x 6
    Unit-count sprite
    x 7
    Unit-count sprite
    x 5
    Unit-count sprite
    x 5
    Unit-count sprite
    x 1
    Unit-count sprite
    x 21
    Unit-count sprite
    x 12
    Unit-count sprite
    x 3
    Unit-count sprite
    x 6
    Unit-count sprite
    x 11
    Unit-count sprite
    x 1
    Unit-count sprite
    x 4
  • 1088800
  • 115000
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
Black Wave [ 31400 / 126000 ] Black Storm [ 31400 / 226800 ]
RainbowGlow
Movement cost over all terrain is reduced to 1, except in Snow. Units lose -20% attack and gain +20% defense.
20:04:10
18300
  • 0
    Units in vision only
  • 0
  • 0
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
Meteor Strike [ 75600 / 75600 ] Meteor Strike II [ 106700 / 126000 ]
andy123121
Indirect units have +1 range and gain +20% attack. Direct units (except footsoldiers) lose -20% attack.
06:04:21
157750
  • 0
    Units in vision only
  • 0
  • 0
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
Snipe Attack [ 38000 / 59400 ] Super Snipe [ 38000 / 118800 ]
Unepetitefleur
Movement cost over all terrain is reduced to 1, except in Snow. Units lose -20% attack and gain +20% defense.
12:03:51
30300
  • 0
    Units in vision only
  • 0
  • 0
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
Meteor Strike [ 64950 / 129600 ] Meteor Strike II [ 64950 / 216000 ]
MacKaber
Units cost +20% more to build, but gain +30% attack and defense.
10:05:05
31280
  • 0
    Units in vision only
  • 0
  • 0
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
Morale Boost [ 43200 / 43200 ] Samurai Spirit [ 46670 / 75600 ]
Fedex223
Air units gain +15% attack and +10% defense, and consume -2 fuel per day. Naval units lose -30% attack.
23:07:21
20150
  • 0
    Units in vision only
  • 0
  • 0
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
Lightning Drive [ 20000 / 37800 ] Lightning Strike [ 20000 / 113400 ]
AL248
Units cost +20% more to build, but gain +30% attack and defense.
19:22:21
18120
  • 0
    Units in vision only
  • 0
  • 0
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
Morale Boost [ 50400 / 50400 ] Samurai Spirit [ 53520 / 88200 ]
SKeLeDríno
Indirect units have +1 range and gain +20% attack. Direct units (except footsoldiers) lose -20% attack.
33:10:06
29750
  • 0
    Units in vision only
  • 0
  • 0
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
Snipe Attack [ 48600 / 48600 ] Super Snipe [ 86325 / 97200 ]
Scraxivele
Indirect units have +1 range and gain +20% attack. Direct units (except footsoldiers) lose -20% attack.
32:21:47
56800
  • 23
    Units in vision only
    Unit-count sprite
    x 12
    Unit-count sprite
    x 2
    Unit-count sprite
    x 1
    Unit-count sprite
    x 3
    Unit-count sprite
    x 1
    Unit-count sprite
    x 1
    Unit-count sprite
    x 2
    Unit-count sprite
    x 1
  • 168400
  • 54000
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
Snipe Attack [ 64800 / 64800 ] Super Snipe [ 129600 / 129600 ]
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



Advance Wars is (c) 1990-2001 Nintendo and (c) 2001 Intelligent Systems. All images are copyright their respective owners.