2v2v2v2 Map Test
Day 35 - Turn: 00d 00h 00m - Total: 16d 00h 15m
Game Started: 05/18/2025 - Last Updated: 07/31/2025 - Crawly Bob
(00,00)
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Game Menu
Messages
Damage Calculator (Hotkey: C)
Move Planner
Replay
Meteor
Angry nell I told you this would happen!
The connection was interrupted
Connecting...
andymans
Air units gain +15% attack and +10% defense, and consume -2 fuel per day. Naval units lose -30% attack.
29:22:57
2200
  • 53
    Unit-count sprite
    x 22
    Unit-count sprite
    x 3
    Unit-count sprite
    x 3
    Unit-count sprite
    x 2
    Unit-count sprite
    x 3
    Unit-count sprite
    x 1
    Unit-count sprite
    x 11
    Unit-count sprite
    x 3
    Unit-count sprite
    x 2
    Unit-count sprite
    x 3
  • 430600
  • 57000
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
Player team
SUPER
luckyhero7
Vehicles gain +10% attack, but all other units (including footsoldiers) lose -10% attack.
18:10:49
23400
  • 0
  • 0
  • 0
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
Player team
Turbo Charge [ 32550 / 37800 ] Overdrive [ 32550 / 75600 ]
Ironbasilisk
Air units gain +15% attack and +10% defense, and consume -2 fuel per day. Naval units lose -30% attack.
20:04:05
24100
  • 0
  • 0
  • 0
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
Player team
Lightning Drive [ 37800 / 37800 ] Lightning Strike [ 113400 / 113400 ]
Briarios
Air units gain +15% attack and +10% defense, and consume -2 fuel per day. Naval units lose -30% attack.
20:19:29
11200
  • 0
  • 0
  • 0
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
Player team
Lightning Drive [ 37800 / 37800 ] Lightning Strike [ 90950 / 113400 ]
CrazyXII
No day-to-day abilities.
16:23:15
46900
  • 0
  • 0
  • 0
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
Player team
Hyper Repair [ 0 / 48600 ] Hyper Upgrade [ 0 / 97200 ]
einsama
Units gain +20% defense against indirect units. Each comtower grants all units an additional +10% defense.
16:00:14
35100
  • 29
    Unit-count sprite
    x 5
    Unit-count sprite
    x 16
    Unit-count sprite
    x 1
    Unit-count sprite
    x 1
    Unit-count sprite
    x 1
    Unit-count sprite
    x 2
    Unit-count sprite
    x 1
    Unit-count sprite
    x 1
    Unit-count sprite
    x 1
  • 121800
  • 46000
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
Player team
Tower Shield [ 75600 / 75600 ] Tower of Power [ 151200 / 151200 ]
Seiai
No day-to-day abilities.
12:03:11
21200
  • 0
  • 0
  • 0
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
Player team
Hyper Repair [ 32400 / 32400 ] Hyper Upgrade [ 64800 / 64800 ]
Supremo_Hectorix
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
31:08:00
2600
  • 52
    Unit-count sprite
    x 6
    Unit-count sprite
    x 17
    Unit-count sprite
    x 18
    Unit-count sprite
    x 1
    Unit-count sprite
    x 2
    Unit-count sprite
    x 3
    Unit-count sprite
    x 1
    Unit-count sprite
    x 1
    Unit-count sprite
    x 3
  • 339400
  • 46000
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
Player team
Double Time [ 48600 / 48600 ] Victory March [ 65700 / 129600 ]
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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