Pangea Brawl
Day 28 - Turn: 00d 00h 00m - Total: 00d 00h 00m
Game Started: 05/21/2025 - Last Updated: 08/17/2025 - ! Pangea
(00,00)
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Game Menu
Messages
Damage Calculator (Hotkey: C)
Move Planner
Replay
Meteor
Angry nell I told you this would happen!
The connection was interrupted
Connecting...
Hardolfo
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
26:00:57
209550
  • 0
    Units in vision only
  • 0
  • 0
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
Double Time [ 48600 / 48600 ] Victory March [ 129600 / 129600 ]
Deedlith
Units cost is reduced to 90% (10% cheaper).
25:04:15
23230
  • 0
    Units in vision only
  • 0
  • 0
    0/?
    0/?
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    0/?
Barter [ 25330 / 54000 ] Merchant Union [ 25330 / 90000 ]
mcdanielsgaming@gmail.co…
No day-to-day abilities.
08:00:00
10000
  • 0
    Units in vision only
  • 0
  • 0
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
Sideslip [ 0 / 18000 ] Sidewinder [ 0 / 45000 ]
Dr.Jingles
Unit cost is reduced to 80% (20% cheaper), but lose -10% attack.
33:11:56
2168789
  • 68
    Units in vision only
    Unit-count sprite
    x 21
    Unit-count sprite
    x 8
    Unit-count sprite
    x 2
    Unit-count sprite
    x 12
    Unit-count sprite
    x 6
    Unit-count sprite
    x 1
    Unit-count sprite
    x 2
    Unit-count sprite
    x 15
    Unit-count sprite
    x 1
  • 910080
  • 132000
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
SUPER
GEN. Ravioli
Naval units gain +1 movement and +10 defense. Air units lose -30% attack. Unaffected by rain (except vision), and has a higher chance of Rain in random weather.
13:10:58
30600
  • 0
    Units in vision only
  • 0
  • 0
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
Tsunami [ 16100 / 43200 ] Typhoon [ 16100 / 75600 ]
einsama
Unit cost is reduced to 80% (20% cheaper), but lose -10% attack.
05:09:42
102600
  • 0
    Units in vision only
  • 0
  • 0
    0/?
    0/?
    0/?
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    0/?
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Gold Rush [ 21600 / 21600 ] Power of Money [ 58110 / 64800 ]
Neolith17
Units gain +10% attack.
14:12:16
25050
  • 0
    Units in vision only
  • 0
  • 0
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
Black Wave [ 31100 / 45000 ] Black Storm [ 31100 / 81000 ]
SKeLeDríno
No day-to-day abilities.
17:02:38
350
  • 0
    Units in vision only
  • 0
  • 0
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
Sideslip [ 21600 / 21600 ] Sidewinder [ 32680 / 54000 ]
HAP
Unit cost is reduced to 80% (20% cheaper), but lose -10% attack.
09:21:24
25200
  • 0
    Units in vision only
  • 0
  • 0
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
Gold Rush [ 0 / 18000 ] Power of Money [ 0 / 54000 ]
lukej986
Unit cost is reduced to 80% (20% cheaper), but lose -10% attack.
00:00:00
530405
  • 55
    Units in vision only
    Unit-count sprite
    x 2
    Unit-count sprite
    x 18
    Unit-count sprite
    x 3
    Unit-count sprite
    x 4
    Unit-count sprite
    x 4
    Unit-count sprite
    x 20
    Unit-count sprite
    x 1
    Unit-count sprite
    x 1
    Unit-count sprite
    x 2
  • 488400
  • 94000
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
Gold Rush [ 46800 / 46800 ] Power of Money [ 140400 / 140400 ]
JikanZanguin1989
Indirect units have +1 range and gain +20% attack. Direct units (except footsoldiers) lose -20% attack.
02:11:08
29100
  • 0
    Units in vision only
  • 0
  • 0
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
Snipe Attack [ 27000 / 27000 ] Super Snipe [ 28007.5 / 54000 ]
NightLizor
Indirect units have +1 range and gain +20% attack. Direct units (except footsoldiers) lose -20% attack.
08:13:08
17000
  • 0
    Units in vision only
  • 0
  • 0
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
Snipe Attack [ 0 / 27000 ] Super Snipe [ 0 / 54000 ]
Achunduru12
No day-to-day abilities.
08:00:00
12000
  • 0
    Units in vision only
  • 0
  • 0
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
Sideslip [ 0 / 18000 ] Sidewinder [ 0 / 45000 ]
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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