3 v 3
Day 11 - Turn: 00d 00h 00m - Total: 08d 17h 46m
Game Started: 05/24/2025 - Last Updated: 06/03/2025 - La Sega Improved
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Game Menu
Messages
Damage Calculator (Hotkey: C)
Move Planner
Meteor
Angry nell I told you this would happen!
The connection was interrupted
Connecting...
Hardie
Units cost is reduced to 90% (10% cheaper).
15:16:23
9595
  • 0
    Units in vision only
  • 0
  • 0
Player team
Barter [ 20990 / 37800 ] Merchant Union [ 20990 / 63000 ]
AerialVanGo
Copters gain +50% attack, footsoldiers gain +40% attack, but all other non-air units lose -10% attack. Transports gain +1 movement.
08:17:45
32800
  • 0
    Units in vision only
  • 0
  • 0
Player team
Copter Command [ 4095 / 28800 ] Airborne Assault [ 4095 / 86400 ]
Briarios
Units cost is reduced to 90% (10% cheaper).
15:05:09
1660
  • 0
    Units in vision only
  • 0
  • 0
Player team
Barter [ 12860 / 32400 ] Merchant Union [ 12860 / 54000 ]
ssorgatem
Units gain +20% defense against indirect units. Each comtower grants all units an additional +10% defense.
12:19:22
27100
  • 0
    Units in vision only
  • 0
  • 0
Player team
Tower Shield [ 27000 / 27000 ] Tower of Power [ 54000 / 54000 ]
Qertikal
Units cost is reduced to 90% (10% cheaper).
16:04:28
27330
  • 0
    Units in vision only
  • 0
  • 0
Player team
Barter [ 1380 / 32400 ] Merchant Union [ 1380 / 54000 ]
midbomber
Units gain +10% attack.
15:14:46
26100
  • 0
    Units in vision only
  • 0
  • 0
Player team
Black Wave [ 6445 / 63000 ] Black Storm [ 6445 / 113400 ]
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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