4 v 4
Day 27 - Turn: 00d 00h 00m - Total: 00d 00h 00m
Game Started: 05/25/2025 - Last Updated: 08/06/2025 - Conic Nomad: Octerra
(00,00)
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Game Menu
Messages
Damage Calculator (Hotkey: C)
Move Planner
Replay
Meteor
Angry nell I told you this would happen!
The connection was interrupted
Connecting...
Hardie
Units cost +20% more to build, but gain +30% attack and defense.
23:10:05
19440
  • 41
    Units in vision only
    Unit-count sprite
    x 2
    Unit-count sprite
    x 5
    Unit-count sprite
    x 17
    Unit-count sprite
    x 2
    Unit-count sprite
    x 2
    Unit-count sprite
    x 2
    Unit-count sprite
    x 2
    Unit-count sprite
    x 4
    Unit-count sprite
    x 2
    Unit-count sprite
    x 1
    Unit-count sprite
    x 1
    Unit-count sprite
    x 1
  • 272700
  • 29000
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
Player team
Morale Boost [ 0 / 64800 ] Samurai Spirit [ 0 / 113400 ]
Briarios
Units cost is reduced to 90% (10% cheaper).
00:00:00
20020
  • 11
    Units in vision only
    Unit-count sprite
    x 2
    Unit-count sprite
    x 1
    Unit-count sprite
    x 2
    Unit-count sprite
    x 2
    Unit-count sprite
    x 2
    Unit-count sprite
    x 1
    Unit-count sprite
    x 1
  • 126180
  • 16000
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
Player team
Barter [ 7645 / 54000 ] Merchant Union [ 7645 / 90000 ]
4ldwin
Units cost is reduced to 90% (10% cheaper).
16:01:16
63960
  • 0
    Units in vision only
  • 0
  • 0
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
Player team
Barter [ 48600 / 48600 ] Merchant Union [ 81000 / 81000 ]
Josef5050
Units cost +20% more to build, but gain +30% attack and defense.
27:13:16
3200
  • 16
    Units in vision only
    Unit-count sprite
    x 5
    Unit-count sprite
    x 3
    Unit-count sprite
    x 2
    Unit-count sprite
    x 1
    Unit-count sprite
    x 2
    Unit-count sprite
    x 2
    Unit-count sprite
    x 1
  • 125640
  • 12000
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
Player team
Morale Boost [ 43200 / 43200 ] Samurai Spirit [ 67035 / 75600 ]
游戏王糕叟
Units cost is reduced to 90% (10% cheaper).
20:14:00
83620
  • 8
    Units in vision only
    Unit-count sprite
    x 3
    Unit-count sprite
    x 2
    Unit-count sprite
    x 2
    Unit-count sprite
    x 1
  • 55800
  • 10000
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
Player team
Barter [ 43200 / 43200 ] Merchant Union [ 72000 / 72000 ]
Az1mute
Unit cost is reduced to 80% (20% cheaper), but lose -10% attack.
28:05:07
18212
  • 0
    Units in vision only
  • 0
  • 0
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
Player team
Gold Rush [ 36000 / 36000 ] Power of Money [ 66130 / 108000 ]
Narwalgod
Units cost is reduced to 90% (10% cheaper).
20:09:56
12160
  • 0
    Units in vision only
  • 0
  • 0
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
Player team
Barter [ 0 / 37800 ] Merchant Union [ 0 / 63000 ]
Resmae
Unit cost is reduced to 80% (20% cheaper), but lose -10% attack.
24:05:32
8033
  • 48
    Units in vision only
    Unit-count sprite
    x 1
    Unit-count sprite
    x 17
    Unit-count sprite
    x 1
    Unit-count sprite
    x 1
    Unit-count sprite
    x 2
    Unit-count sprite
    x 7
    Unit-count sprite
    x 1
    Unit-count sprite
    x 1
    Unit-count sprite
    x 8
    Unit-count sprite
    x 4
    Unit-count sprite
    x 3
    Unit-count sprite
    x 1
    Unit-count sprite
    x 1
  • 478280
  • 34000
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
Player team
Gold Rush [ 4830 / 39600 ] Power of Money [ 4830 / 118800 ]
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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