FFA
Day 156 - Turn: 00d 00h 00m - Total: 100d 01h 31m
Game Started: 06/06/2025 - Last Updated: 09/13/2025 - All properties
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Game Menu
Messages
Damage Calculator (Hotkey: C)
Move Planner
Replay
Meteor
Angry nell I told you this would happen!
The connection was interrupted
Connecting...
PrismaticStorm
Units cost +20% more to build, but gain +30% attack and defense. Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
100:01:30
134322200
  • 378
    Unit-count sprite
    x 297
    Unit-count sprite
    x 9
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    x 23
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    x 13
    Unit-count sprite
    x 9
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    x 3
    Unit-count sprite
    x 8
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    x 4
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    x 1
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    x 3
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    x 1
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    x 2
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    x 5
  • 2238480
  • 936000
    0/?
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Morale Boost [ 64800 / 64800 ] Samurai Spirit [ 113400 / 113400 ]
Double Time [ 0 / 32400 ] Victory March [ 0 / 86400 ]
Christopheb31
Unit cost is reduced to 80% (20% cheaper), but lose -10% attack. Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
07:21:55
123360
  • 0
  • 0
  • 0
    0/?
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SUPER
Double Time [ 20590 / 32400 ] Victory March [ 20590 / 86400 ]
Matacan
Unit cost is reduced to 80% (20% cheaper), but lose -10% attack. Air units gain +15% attack and +10% defense, and consume -2 fuel per day. Naval units lose -30% attack.
05:15:59
80000
  • 0
  • 0
  • 0
    0/?
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    0/?
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Gold Rush [ 0 / 18000 ] Power of Money [ 0 / 54000 ]
Lightning Drive [ 0 / 27000 ] Lightning Strike [ 0 / 81000 ]
plouffe
Unit cost is reduced to 80% (20% cheaper), but lose -10% attack. Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
137:13:44
668260
  • 1
    Unit-count sprite
    x 1
  • 16000
  • 3000
    0/?
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Gold Rush [ 0 / 21600 ] Power of Money [ 0 / 64800 ]
Double Time [ 43200 / 43200 ] Victory March [ 60800 / 115200 ]
PatchWorkExe
No day-to-day abilities. Units cost is reduced to 90% (10% cheaper).
05:00:00
73500
  • 0
  • 0
  • 0
    0/?
    0/?
    0/?
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Hyper Repair [ 0 / 27000 ] Hyper Upgrade [ 0 / 54000 ]
Barter [ 0 / 27000 ] Merchant Union [ 0 / 45000 ]
Fox0_40
No day-to-day abilities. Air units gain +15% attack and +10% defense, and consume -2 fuel per day. Naval units lose -30% attack.
05:00:00
73500
  • 0
  • 0
  • 0
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
Hyper Repair [ 0 / 27000 ] Hyper Upgrade [ 0 / 54000 ]
Lightning Drive [ 0 / 27000 ] Lightning Strike [ 0 / 81000 ]
ING.vic
Units repair +1 additional HP (note: liable for costs). Units (even air units) gain +10% attack power on plains.
11:19:03
12900
  • 0
  • 0
  • 0
    0/?
    0/?
    0/?
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Lucky Lass [ 43200 / 43200 ] Covering Fire [ 86400 / 86400 ]
Beat Down [ 37800 / 37800 ] Block Rock [ 75600 / 75600 ]
trigue92
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement. Copters gain +50% attack, footsoldiers gain +40% attack, but all other non-air units lose -10% attack. Transports gain +1 movement.
10:00:09
69100
  • 0
  • 0
  • 0
    0/?
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SUPER
Copter Command [ 28800 / 28800 ] Airborne Assault [ 86400 / 86400 ]
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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