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Day 33 - Turn: 09d 16h 14m - Total: 105d 01h 27m
Game Started: 06/06/2025 - Last Updated: 06/07/2025 - FakeSawTest
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Game Menu
Messages
Damage Calculator (Hotkey: C)
Move Planner
Replay
Meteor
Angry nell I told you this would happen!
The connection was interrupted
Connecting...
secretachesstalt
Vehicles gain +10% attack, but all other units (including footsoldiers) lose -10% attack. No day-to-day abilities.
105:21:02
3300
  • 0
  • 0
  • 7000
Turbo Charge [ 48600 / 48600 ] Overdrive [ 97200 / 97200 ]
Hyper Repair [ 48600 / 48600 ] Hyper Upgrade [ 52400 / 97200 ]
secretachesstalt
Units gain +10% attack for every terrain star (note: air units are unaffected by terrain). Units (even air units) gain +10% attack power on plains.
105:01:26
61200
  • 28
    Unit-count sprite
    x 1
    Unit-count sprite
    x 1
    Unit-count sprite
    x 11
    Unit-count sprite
    x 1
    Unit-count sprite
    x 3
    Unit-count sprite
    x 1
    Unit-count sprite
    x 3
    Unit-count sprite
    x 1
    Unit-count sprite
    x 3
    Unit-count sprite
    x 2
    Unit-count sprite
    x 1
  • 156100
  • 27000
Terrain Tactics [ 42400 / 64800 ] Prime Tactics [ 42400 / 113400 ]
Beat Down [ 37800 / 37800 ] Block Rock [ 75600 / 75600 ]
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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