Too Goon Too Furious
Day 46 - Turn: 05d 16h 06m - Total: 50d 00h 29m
Game Started: 06/09/2025 - Last Updated: 06/18/2025 - !Ocean Objective
(00,00)
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Game Menu
Messages
Damage Calculator (Hotkey: C)
Move Planner
Replay
Meteor
Angry nell I told you this would happen!
The connection was interrupted
Connecting...
ArdienteRooster
Unit cost is reduced to 80% (20% cheaper), but lose -10% attack.
51:12:02
304868
  • 0
    Units in vision only
  • 0
  • 0
Gold Rush [ 46800 / 46800 ] Power of Money [ 140400 / 140400 ]
SugarRay
Units cost is reduced to 90% (10% cheaper).
51:14:52
17100
  • 0
    Units in vision only
  • 0
  • 0
Barter [ 47450 / 64800 ] Merchant Union [ 47450 / 108000 ]
Prinnygod00
Naval units gain +1 movement and +10 defense. Air units lose -30% attack. Unaffected by rain (except vision), and has a higher chance of Rain in random weather.
50:00:28
28100
  • 33
    Units in vision only
    Unit-count sprite
    x 7
    Unit-count sprite
    x 3
    Unit-count sprite
    x 2
    Unit-count sprite
    x 3
    Unit-count sprite
    x 3
    Unit-count sprite
    x 1
    Unit-count sprite
    x 2
    Unit-count sprite
    x 6
    Unit-count sprite
    x 3
    Unit-count sprite
    x 1
    Unit-count sprite
    x 2
  • 410400
  • 21000
Tsunami [ 64100 / 79200 ] Typhoon [ 64100 / 138600 ]
ChefSkeet
Units gain +30% attack, but lose -20% defense.
47:15:21
17350
  • 13
    Units in vision only
    Unit-count sprite
    x 2
    Unit-count sprite
    x 1
    Unit-count sprite
    x 1
    Unit-count sprite
    x 1
    Unit-count sprite
    x 1
    Unit-count sprite
    x 2
    Unit-count sprite
    x 2
    Unit-count sprite
    x 2
    Unit-count sprite
    x 1
  • 68900
  • 9000
Knuckleduster [ 27000 / 27000 ] Haymaker [ 54000 / 54000 ]
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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