Day 23 - Turn: 00d 00h 00m - Total: 00d 00h 00m
Game Started: 06/11/2025 - Last Updated: 06/21/2025 - (4) Check'em
(00,00)
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Game Menu
Messages
Damage Calculator (Hotkey: C)
Move Planner
Replay
Meteor
Angry nell I told you this would happen!
The connection was interrupted
Connecting...
seabakan
Units cost is reduced to 90% (10% cheaper).
00:00:00
65070
  • 28
    Units in vision only
    Unit-count sprite
    x 11
    Unit-count sprite
    x 8
    Unit-count sprite
    x 2
    Unit-count sprite
    x 3
    Unit-count sprite
    x 1
    Unit-count sprite
    x 1
    Unit-count sprite
    x 1
    Unit-count sprite
    x 1
  • 162270
  • 22000
Player team
Barter [ 43200 / 43200 ] Merchant Union [ 60655 / 72000 ]
trigue92
Copters gain +50% attack, footsoldiers gain +40% attack, but all other non-air units lose -10% attack. Transports gain +1 movement.
01:03:07
7500
  • 44
    Units in vision only
    Unit-count sprite
    x 27
    Unit-count sprite
    x 1
    Unit-count sprite
    x 1
    Unit-count sprite
    x 3
    Unit-count sprite
    x 2
    Unit-count sprite
    x 2
    Unit-count sprite
    x 4
    Unit-count sprite
    x 2
    Unit-count sprite
    x 1
    Unit-count sprite
    x 1
  • 198600
  • 21000
Player team
Copter Command [ 32240 / 36000 ] Airborne Assault [ 32240 / 108000 ]
Betawise
Units cost +20% more to build, but gain +30% attack and defense.
11:26:15
28480
  • 0
    Units in vision only
  • 0
  • 0
Player team
Morale Boost [ 45515 / 50400 ] Samurai Spirit [ 45515 / 88200 ]
Old Spice
Units cost is reduced to 90% (10% cheaper).
01:08:30
13420
  • 34
    Units in vision only
    Unit-count sprite
    x 16
    Unit-count sprite
    x 3
    Unit-count sprite
    x 3
    Unit-count sprite
    x 5
    Unit-count sprite
    x 1
    Unit-count sprite
    x 2
    Unit-count sprite
    x 2
    Unit-count sprite
    x 1
    Unit-count sprite
    x 1
  • 143460
  • 22000
Player team
Barter [ 13455 / 43200 ] Merchant Union [ 13455 / 72000 ]
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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