highway hell
Day 37 - Turn: 00d 17h 46m - Total: 17d 21h 52m
Game Started: 07/05/2025 - Last Updated: 09/30/2025 - highway hostility
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Messages
Damage Calculator (Hotkey: C)
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Meteor
Angry nell I told you this would happen!
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melly
Naval units gain +1 movement and +10 defense. Air units lose -30% attack. Unaffected by rain (except vision), and has a higher chance of Rain in random weather. Unaffected by snow, but rain affects him the same as snow would for others.
25:22:00
48500
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Player team
Tsunami [ 64405 / 86400 ] Typhoon [ 64405 / 151200 ]
Blizzard [ 59400 / 59400 ] Winter Fury [ 86192.5 / 138600 ]
NeotankGanymede2025
Units cost is reduced to 90% (10% cheaper). Air units gain +15% attack and +10% defense, and consume -2 fuel per day. Naval units lose -30% attack.
14:07:43
11580
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Barter [ 27000 / 27000 ] Merchant Union [ 45000 / 45000 ]
Lightning Drive [ 27000 / 27000 ] Lightning Strike [ 37645 / 81000 ]
BJ Dart
Naval units gain +1 movement and +10 defense. Air units lose -30% attack. Unaffected by rain (except vision), and has a higher chance of Rain in random weather. Units (even air units) gain +40% attack while on urban terrain. HQs, bases, airports, ports, cities, labs, and comtowers count as urban terrain.
09:21:43
5600
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Tsunami [ 4150 / 36000 ] Typhoon [ 4150 / 63000 ]
Urban Blight [ 2075 / 27000 ] High Society [ 2075 / 54000 ]
gorkasuromi
Unit cost is reduced to 80% (20% cheaper), but lose -10% attack. Receives +100 funds per property that grants funds and she owns. (Note: labs, comtowers, and 0 Funds games do not get additional income).
13:03:54
22680
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Gold Rush [ 20680 / 21600 ] Power of Money [ 20680 / 64800 ]
Market Crash [ 18000 / 18000 ] War Bonds [ 19340 / 54000 ]
Spiritoffire
Units cost +20% more to build, but gain +30% attack and defense. Units cost is reduced to 90% (10% cheaper).
37:17:59
13750
  • 50
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    x 1
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    x 12
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    x 1
  • 389640
  • 58000
    0/?
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Morale Boost [ 16410 / 93600 ] Samurai Spirit [ 16410 / 163800 ]
Barter [ 0 / 54000 ] Merchant Union [ 0 / 90000 ]
NovaOdos
Luck on attacks is +0 to +19%. Luck on attacks is +0 to +19%.
14:09:47
7300
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Lucky Star [ 16045 / 32400 ] Lady Luck [ 16045 / 64800 ]
Lucky Star [ 2495 / 32400 ] Lady Luck [ 2495 / 64800 ]
Modma055
Indirect units have +1 range and gain +20% attack. Direct units (except footsoldiers) lose -20% attack. Units gain +10% attack.
10:05:43
5000
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Snipe Attack [ 20800 / 27000 ] Super Snipe [ 20800 / 54000 ]
Black Wave [ 30800 / 45000 ] Black Storm [ 30800 / 81000 ]
Rafmagn
Units gain +10% attack and +10% defense. Movement cost over all terrain is reduced to 1, except in Snow. Units lose -20% attack and gain +20% defense.
17:21:51
77200
  • 46
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    x 1
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    x 1
  • 280800
  • 77000
    0/?
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None [ 126000 / 126000 ] Ex Machina [ 126000 / 126000 ]
Meteor Strike [ 64800 / 64800 ] Meteor Strike II [ 108000 / 108000 ]
Randir
Units cost +20% more to build, but gain +30% attack and defense. No day-to-day abilities.
22:17:55
480
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SUPER
Hyper Repair [ 32400 / 32400 ] Hyper Upgrade [ 64800 / 64800 ]
Sok
Unaffected by snow, but rain affects him the same as snow would for others. Unaffected by snow, but rain affects him the same as snow would for others.
22:20:22
80000
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SUPER
Blizzard [ 37800 / 37800 ] Winter Fury [ 53205 / 88200 ]
AAAAAAAAAAAAAA
Units cost +20% more to build, but gain +30% attack and defense. Units cost is reduced to 90% (10% cheaper).
25:14:13
80
  • 0
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Morale Boost [ 31940 / 43200 ] Samurai Spirit [ 31940 / 75600 ]
Barter [ 32400 / 32400 ] Merchant Union [ 40712.5 / 54000 ]
Lordkilla12
Units cost +20% more to build, but gain +30% attack and defense. Units cost is reduced to 90% (10% cheaper).
10:13:59
5040
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SUPER
Barter [ 27000 / 27000 ] Merchant Union [ 31740 / 45000 ]
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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