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Day 26 - Turn: 00d 00h 00m - Total: 00d 00h 00m
Game Started: 07/04/2025 - Last Updated: 07/28/2025 - Test Chambers: 55208, 55211, 55215
(00,00)
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Game Menu
Messages
Damage Calculator (Hotkey: C)
Move Planner
Replay
Meteor
Angry nell I told you this would happen!
The connection was interrupted
Connecting...
maxiusmcs
Units gain +10% attack.
19:20:47
28400
  • 0
  • 0
  • 0
    0/?
    0/?
    0/?
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    0/?
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Black Wave [ 6000 / 90000 ] Black Storm [ 6000 / 162000 ]
Lucentfir
Units gain +10% attack for every terrain star (note: air units are unaffected by terrain).
00:00:00
13300
  • 14
    Unit-count sprite
    x 4
    Unit-count sprite
    x 5
    Unit-count sprite
    x 1
    Unit-count sprite
    x 1
    Unit-count sprite
    x 1
    Unit-count sprite
    x 2
  • 53300
  • 17000
    0/?
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Terrain Tactics [ 57600 / 57600 ] Prime Tactics [ 100800 / 100800 ]
Kresnik
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
30:13:39
1300
  • 25
    Unit-count sprite
    x 5
    Unit-count sprite
    x 8
    Unit-count sprite
    x 2
    Unit-count sprite
    x 2
    Unit-count sprite
    x 1
    Unit-count sprite
    x 6
    Unit-count sprite
    x 1
  • 304000
  • 84000
    0/?
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Double Time [ 20550 / 48600 ] Victory March [ 20550 / 129600 ]
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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