Day 31 - Turn: 00d 00h 00m - Total: 19d 18h 44m
Game Started: 07/11/2025 - Last Updated: 09/15/2025 - dark citadel
(00,00)
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Game Menu
Messages
Damage Calculator (Hotkey: C)
Move Planner
Replay
Meteor
Angry nell I told you this would happen!
The connection was interrupted
Connecting...
Joey.Buttafuoco
Unit cost is reduced to 80% (20% cheaper), but lose -10% attack.
19:18:43
151360
  • 130
    Units in vision only
    Unit-count sprite
    x 16
    Unit-count sprite
    x 19
    Unit-count sprite
    x 7
    Unit-count sprite
    x 14
    Unit-count sprite
    x 36
    Unit-count sprite
    x 5
    Unit-count sprite
    x 15
    Unit-count sprite
    x 7
    Unit-count sprite
    x 1
    Unit-count sprite
    x 8
    Unit-count sprite
    x 1
    Unit-count sprite
    x 1
  • 999840
  • 149000
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
Gold Rush [ 21710 / 39600 ] Power of Money [ 21710 / 118800 ]
Starduster
Air units gain +15% attack and +10% defense, and consume -2 fuel per day. Naval units lose -30% attack.
28:18:12
95100
  • 0
    Units in vision only
  • 0
  • 0
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
Lightning Drive [ 59400 / 59400 ] Lightning Strike [ 178200 / 178200 ]
hadokade
Unit cost is reduced to 80% (20% cheaper), but lose -10% attack.
27:03:43
3784903
  • 51
    Units in vision only
    Unit-count sprite
    x 3
    Unit-count sprite
    x 21
    Unit-count sprite
    x 8
    Unit-count sprite
    x 5
    Unit-count sprite
    x 7
    Unit-count sprite
    x 1
    Unit-count sprite
    x 2
    Unit-count sprite
    x 4
  • 740400
  • 86000
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
Gold Rush [ 54000 / 54000 ] Power of Money [ 59540 / 162000 ]
dashwood
Unit cost is reduced to 80% (20% cheaper), but lose -10% attack.
11:18:36
98705
  • 0
    Units in vision only
  • 0
  • 0
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
Gold Rush [ 50400 / 50400 ] Power of Money [ 151200 / 151200 ]
FallenPhoenixIV
Indirect units have +1 range and gain +20% attack. Direct units (except footsoldiers) lose -20% attack.
34:00:45
74900
  • 0
    Units in vision only
  • 0
  • 0
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
POWER
PBF
Vehicles gain +10% attack, but all other units (including footsoldiers) lose -10% attack.
08:00:00
5000
  • 0
    Units in vision only
  • 0
  • 0
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
Turbo Charge [ 0 / 27000 ] Overdrive [ 0 / 54000 ]
Clock150
Unit cost is reduced to 80% (20% cheaper), but lose -10% attack.
16:00:57
43533
  • 0
    Units in vision only
  • 0
  • 0
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
Gold Rush [ 32400 / 32400 ] Power of Money [ 83670 / 97200 ]
SpiffyDC
Unit cost is reduced to 80% (20% cheaper), but lose -10% attack.
15:06:02
26640
  • 0
    Units in vision only
  • 0
  • 0
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
Gold Rush [ 18000 / 18000 ] Power of Money [ 39000 / 54000 ]
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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