Day 11 - Turn: 00d 00h 00m - Total: 00d 00h 00m
Game Started: 08/05/2025 - Last Updated: 08/25/2025 - Capsized
Bracket: QC4 D 3 Final
Quack Cup #4 - Division 3 Final
- Contact tournament organizer
Message the tournament organizer for any questions or issues.
(00,00)
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Game Menu
Messages
Damage Calculator (Hotkey: C)
Move Planner
Replay
Meteor
Angry nell I told you this would happen!
The connection was interrupted
Connecting...
mfive
Units gain +10% attack and +10% defense. Units cost is reduced to 90% (10% cheaper).
17:10:39
9940
  • 61
    Unit-count sprite
    x 29
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    x 7
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    x 3
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    x 6
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    x 4
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    x 1
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    x 1
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    x 2
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    x 1
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    x 2
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    x 2
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    x 1
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    x 1
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    x 1
  • 319900
  • 52000
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
None [ 69020 / 90000 ] Ex Machina [ 69020 / 90000 ]
yourdada
Naval units gain +1 movement and +10 defense. Air units lose -30% attack. Unaffected by rain (except vision), and has a higher chance of Rain in random weather. Unaffected by snow, but rain affects him the same as snow would for others.
00:00:00
76900
  • 30
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    x 18
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    x 1
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    x 6
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    x 1
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    x 1
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    x 1
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    x 1
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    x 1
  • 121200
  • 40000
    0/?
    0/?
    0/?
    0/?
    0/?
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Tsunami [ 36000 / 36000 ] Typhoon [ 63000 / 63000 ]
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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