Day 8 - Turn: 00d 00h 00m - Total: 00d 00h 00m
Game Started: 08/10/2025 - Last Updated: 08/24/2025 - Lord Jugger
(00,00)
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Game Menu
Messages
Damage Calculator (Hotkey: C)
Move Planner
Replay
Meteor
Angry nell I told you this would happen!
The connection was interrupted
Connecting...
Sage10001
Copters gain +50% attack, footsoldiers gain +40% attack, but all other non-air units lose -10% attack. Transports gain +1 movement. No day-to-day abilities.
13:11:14
6000
  • 23
    Units in vision only
    Unit-count sprite
    x 11
    Unit-count sprite
    x 2
    Unit-count sprite
    x 2
    Unit-count sprite
    x 1
    Unit-count sprite
    x 2
    Unit-count sprite
    x 2
    Unit-count sprite
    x 1
    Unit-count sprite
    x 1
    Unit-count sprite
    x 1
  • 113400
  • 30000
    0/?
    0/?
    0/?
    0/?
    0/?
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    0/?
Player team
Copter Command [ 12200 / 18000 ] Airborne Assault [ 12200 / 54000 ]
Jaklyman
Unit cost is reduced to 80% (20% cheaper), but lose -10% attack. Units (even air units) gain +10% attack power on plains.
13:21:31
20900
  • 24
    Units in vision only
    Unit-count sprite
    x 13
    Unit-count sprite
    x 3
    Unit-count sprite
    x 2
    Unit-count sprite
    x 1
    Unit-count sprite
    x 2
    Unit-count sprite
    x 1
    Unit-count sprite
    x 1
    Unit-count sprite
    x 1
  • 95840
  • 27500
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
Player team
POWER
Kriwscha
Luck on attacks is -14% to +29%. Luck on attacks is -14% to +29%.
00:00:00
137900
  • 71
    Units in vision only
    Unit-count sprite
    x 43
    Unit-count sprite
    x 4
    Unit-count sprite
    x 12
    Unit-count sprite
    x 1
    Unit-count sprite
    x 6
    Unit-count sprite
    x 2
    Unit-count sprite
    x 2
    Unit-count sprite
    x 1
  • 313400
  • 117500
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
Player team
Overclock [ 24650 / 32400 ] System Crash [ 24650 / 75600 ]
yonedaslammer
Unit cost is reduced to 80% (20% cheaper), but lose -10% attack. Vehicles gain +10% attack, but all other units (including footsoldiers) lose -10% attack.
13:17:15
400
  • 25
    Units in vision only
    Unit-count sprite
    x 2
    Unit-count sprite
    x 13
    Unit-count sprite
    x 3
    Unit-count sprite
    x 1
    Unit-count sprite
    x 3
    Unit-count sprite
    x 1
    Unit-count sprite
    x 1
    Unit-count sprite
    x 1
  • 103680
  • 30000
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
Player team
Gold Rush [ 8420 / 18000 ] Power of Money [ 8420 / 54000 ]
steuart
No day-to-day abilities. Units (even air units) gain +10% attack power on roads.
12:05:28
22500
  • 0
    Units in vision only
  • 0
  • 0
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
Player team
Sideslip [ 4250 / 18000 ] Sidewinder [ 4250 / 45000 ]
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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