fog teams mix tiers
Day 13 - Turn: 00d 00h 00m - Total: 06d 17h 38m
Game Started: 09/17/2025 - Last Updated: 11/08/2025 - Tigertrap Valley
(00,00)
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Game Menu
Messages
Damage Calculator (Hotkey: C)
Move Planner
Replay
Meteor
Angry nell I told you this would happen!
The connection was interrupted
Connecting...
Briarios
Units cost +20% more to build, but gain +30% attack and defense.
14:22:51
6400
  • 24
    Units in vision only
    Unit-count sprite
    x 17
    Unit-count sprite
    x 1
    Unit-count sprite
    x 1
    Unit-count sprite
    x 1
    Unit-count sprite
    x 1
    Unit-count sprite
    x 1
    Unit-count sprite
    x 1
    Unit-count sprite
    x 1
  • 128400
  • 29000
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
Player team
Morale Boost [ 0 / 36000 ] Samurai Spirit [ 0 / 63000 ]
NeotankGanymede2025
Units cost +20% more to build, but gain +30% attack and defense.
09:06:45
8600
  • 0
    Units in vision only
  • 0
  • 0
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
Player team
Morale Boost [ 0 / 36000 ] Samurai Spirit [ 0 / 63000 ]
untpg
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
14:23:52
16000
  • 30
    Units in vision only
    Unit-count sprite
    x 19
    Unit-count sprite
    x 6
    Unit-count sprite
    x 2
    Unit-count sprite
    x 1
    Unit-count sprite
    x 1
    Unit-count sprite
    x 1
  • 108000
  • 22000
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
Player team
Double Time [ 200 / 27000 ] Victory March [ 200 / 72000 ]
Surfypeko
Receives +100 funds per property that grants funds and she owns. (Note: labs, comtowers, and 0 Funds games do not get additional income).
04:21:09
9900
  • 0
    Units in vision only
  • 0
  • 0
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
Player team
Market Crash [ 11840 / 18000 ] War Bonds [ 11840 / 54000 ]
natrodrigo
Units cost +20% more to build, but gain +30% attack and defense.
13:21:49
16800
  • 19
    Units in vision only
    Unit-count sprite
    x 1
    Unit-count sprite
    x 2
    Unit-count sprite
    x 1
    Unit-count sprite
    x 13
    Unit-count sprite
    x 1
    Unit-count sprite
    x 1
  • 109920
  • 16000
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
Player team
Morale Boost [ 8980 / 36000 ] Samurai Spirit [ 8980 / 63000 ]
Tronsonic
Luck on attacks is +0 to +19%.
02:22:19
8000
  • 0
    Units in vision only
  • 0
  • 0
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
Player team
Lucky Star [ 0 / 27000 ] Lady Luck [ 0 / 54000 ]
JuniorFirpo
Units cost +20% more to build, but gain +30% attack and defense.
09:08:43
320
  • 22
    Units in vision only
    Unit-count sprite
    x 1
    Unit-count sprite
    x 1
    Unit-count sprite
    x 5
    Unit-count sprite
    x 11
    Unit-count sprite
    x 1
    Unit-count sprite
    x 2
    Unit-count sprite
    x 1
  • 102360
  • 14000
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
Player team
Morale Boost [ 31830 / 36000 ] Samurai Spirit [ 31830 / 63000 ]
BlueBounce
Units gain +20% defense against indirect units. Each comtower grants all units an additional +10% defense.
06:17:37
15400
  • 19
    Units in vision only
    Unit-count sprite
    x 14
    Unit-count sprite
    x 2
    Unit-count sprite
    x 1
    Unit-count sprite
    x 1
    Unit-count sprite
    x 1
  • 58100
  • 15000
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
Player team
Tower Shield [ 8980 / 32400 ] Tower of Power [ 8980 / 64800 ]
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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