5-V-5 Actives Only
Day 14 - Turn: 00d 00h 00m - Total: 02d 22h 35m
Game Started: 10/01/2025 - Last Updated: 11/02/2025 - Summoner's Rift
(00,00)
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Game Menu
Messages
Damage Calculator (Hotkey: C)
Move Planner
Replay
Meteor
Angry nell I told you this would happen!
The connection was interrupted
Connecting...
finapalta
Luck on attacks is +0 to +19%.
15:02:02
27500
  • 0
    Units in vision only
  • 0
  • 0
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
Player team
Lucky Star [ 0 / 27000 ] Lady Luck [ 0 / 54000 ]
Patatabomba
Movement cost over all terrain is reduced to 1, except in Snow. Units lose -20% attack and gain +20% defense.
14:20:02
19000
  • 9
    Units in vision only
    Unit-count sprite
    x 2
    Unit-count sprite
    x 1
    Unit-count sprite
    x 6
  • 51000
  • 2500
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
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Player team
Meteor Strike [ 2405 / 54000 ] Meteor Strike II [ 2405 / 90000 ]
BlueBounce
Units gain +10% attack for every terrain star (note: air units are unaffected by terrain).
18:03:13
14500
  • 10
    Units in vision only
    Unit-count sprite
    x 1
    Unit-count sprite
    x 2
    Unit-count sprite
    x 7
  • 70100
  • 2500
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
Player team
Terrain Tactics [ 700 / 36000 ] Prime Tactics [ 700 / 63000 ]
Roosty1
Units gain +10% attack.
17:08:36
20000
  • 0
    Units in vision only
  • 0
  • 0
    0/?
    0/?
    0/?
    0/?
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    0/?
    0/?
Player team
Black Wave [ 1000 / 45000 ] Black Storm [ 1000 / 81000 ]
Tesela
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
13:23:32
9000
  • 0
    Units in vision only
  • 0
  • 0
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
Player team
Double Time [ 900 / 27000 ] Victory March [ 900 / 72000 ]
LimeYellowOrangeTactical…
Copters gain +50% attack, footsoldiers gain +40% attack, but all other non-air units lose -10% attack. Transports gain +1 movement.
14:22:23
11000
  • 10
    Units in vision only
    Unit-count sprite
    x 1
    Unit-count sprite
    x 7
    Unit-count sprite
    x 2
  • 70500
  • 2000
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
Player team
Copter Command [ 0 / 18000 ] Airborne Assault [ 0 / 54000 ]
Nerrzhul
Units gain +20% defense against indirect units. Each comtower grants all units an additional +10% defense.
12:07:48
14000
  • 0
    Units in vision only
  • 0
  • 0
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
Player team
Tower Shield [ 1050 / 27000 ] Tower of Power [ 1050 / 54000 ]
AAAAAAAAAAAAAA
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
17:18:53
10000
  • 0
    Units in vision only
  • 0
  • 0
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
Player team
Double Time [ 1700 / 27000 ] Victory March [ 1700 / 72000 ]
TacticsCommand
Copters gain +50% attack, footsoldiers gain +40% attack, but all other non-air units lose -10% attack. Transports gain +1 movement.
16:03:35
11000
  • 10
    Units in vision only
    Unit-count sprite
    x 1
    Unit-count sprite
    x 8
    Unit-count sprite
    x 1
  • 77000
  • 2000
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
Player team
Copter Command [ 1200 / 18000 ] Airborne Assault [ 1200 / 54000 ]
Feblaze
Units cost is reduced to 90% (10% cheaper).
02:22:34
13100
  • 10
    Units in vision only
    Unit-count sprite
    x 7
    Unit-count sprite
    x 1
    Unit-count sprite
    x 1
    Unit-count sprite
    x 1
  • 66150
  • 2500
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
Player team
Barter [ 810 / 27000 ] Merchant Union [ 810 / 45000 ]
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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