Huvkck
Day 41 - Turn: 00d 00h 00m - Total: 81d 00h 29m
Game Started: 10/04/2025 - Last Updated: 11/07/2025 - Tigertrap Valley
(00,00)
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Game Menu
Messages
Damage Calculator (Hotkey: C)
Move Planner
Replay
Meteor
Angry nell I told you this would happen!
The connection was interrupted
Connecting...
Dr.Jingles
No day-to-day abilities.
81:00:28
83200
  • 68
    Unit-count sprite
    x 11
    Unit-count sprite
    x 22
    Unit-count sprite
    x 2
    Unit-count sprite
    x 5
    Unit-count sprite
    x 4
    Unit-count sprite
    x 5
    Unit-count sprite
    x 1
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    x 3
    Unit-count sprite
    x 4
    Unit-count sprite
    x 1
    Unit-count sprite
    x 2
    Unit-count sprite
    x 3
    Unit-count sprite
    x 1
    Unit-count sprite
    x 1
    Unit-count sprite
    x 2
    Unit-count sprite
    x 1
  • 794300
  • 79000
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
Hyper Repair [ 17450 / 81000 ] Hyper Upgrade [ 17450 / 162000 ]
Ciuffo
No day-to-day abilities.
09:00:00
1000
  • 0
  • 0
  • 0
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
Hyper Repair [ 0 / 27000 ] Hyper Upgrade [ 0 / 54000 ]
Rocket108
Direct units (except footsoldiers) gain +20% attack. Indirect units lose -10% attack and have -1 range.
79:17:50
79400
  • 0
  • 0
  • 0
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
Max Force [ 34950 / 81000 ] Max Blast [ 34950 / 162000 ]
Roosty1
Luck on attacks is -9% to +24%.
43:12:40
1400
  • 0
  • 0
  • 0
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
Brute Force [ 32400 / 32400 ] Barbaric Blow [ 40750 / 64800 ]
Migreo
Vehicles gain +10% attack, but all other units (including footsoldiers) lose -10% attack.
64:20:17
2300
  • 0
  • 0
  • 0
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
Turbo Charge [ 48600 / 48600 ] Overdrive [ 86450 / 97200 ]
HumanMcMuffin
Units gain +10% attack for every terrain star (note: air units are unaffected by terrain).
39:13:05
19000
  • 0
  • 0
  • 0
    0/?
    0/?
    0/?
    0/?
    0/?
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    0/?
Terrain Tactics [ 36000 / 36000 ] Prime Tactics [ 63000 / 63000 ]
Lord Gulf
Direct units (except footsoldiers) gain +20% attack. Indirect units lose -10% attack and have -1 range.
77:07:44
45000
  • 46
    Unit-count sprite
    x 1
    Unit-count sprite
    x 33
    Unit-count sprite
    x 1
    Unit-count sprite
    x 5
    Unit-count sprite
    x 2
    Unit-count sprite
    x 1
    Unit-count sprite
    x 1
    Unit-count sprite
    x 1
    Unit-count sprite
    x 1
  • 158600
  • 42000
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
Max Force [ 0 / 59400 ] Max Blast [ 0 / 118800 ]
Practical
Units gain +10% attack for every terrain star (note: air units are unaffected by terrain).
77:17:47
1100
  • 0
  • 0
  • 0
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
Terrain Tactics [ 13950 / 64800 ] Prime Tactics [ 13950 / 113400 ]
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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