2v2 On "Go For Gold"
Day 4 - Turn: 00d 00h 00m - Total: 00d 00h 00m
Game Started: 10/04/2025 - Last Updated: 10/08/2025 - 4P - GO FOR GOLD
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Game Menu
Messages
Damage Calculator (Hotkey: C)
Move Planner
Replay
Meteor
Angry nell I told you this would happen!
The connection was interrupted
Connecting...
Ayrwyn Ayrwyn
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
08:17:25
4000
Double Time [ 2800 / 27000 ] Victory March [ 2800 / 72000 ]
COP Button Footsoldiers gain +1 movement and their attack is increased to +50%.
SCOP Button Footsoldiers gain +2 movement and their attack is increased to +70%. Footsoldiers capture buildings instantly, regardless of their HP.
  • 8
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    x 2
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    x 4
    Unit-count sprite
    x 1
    Unit-count sprite
    x 1
  • 35000
  • 7000
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Player team
Nopassword Nopassword
Units gain +10% attack.
10:20:11
7800
Black Wave [ 1700 / 45000 ] Black Storm [ 1700 / 81000 ]
COP Button All units gain +1 HP, and all enemy units lose -1 HP (to a minimum of 0.1 HP).
SCOP Button All units gain +2 HP, and all enemy units lose -2 HP (to a minimum of 0.1 HP).
  • 10
    Unit-count sprite
    x 7
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    x 2
    Unit-count sprite
    x 1
  • 32300
  • 7000
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Player team
3RD BASE 3RD BASE
Receives +100 funds per property that grants funds and she owns. (Note: labs, comtowers, and 0 Funds games do not get additional income).
10:01:20
12400
Market Crash [ 2600 / 18000 ] War Bonds [ 2600 / 54000 ]
COP Button Reduces enemy power bar(s) by (10 * Funds / 5000)% of their maximum power bar.
SCOP Button Receives funds equal to 50% of the damage dealt when attacking enemy units.
  • 0
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  • 0
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Player team
PatchWorkExe PatchWorkExe
Units gain +30% attack, but lose -20% defense.
00:00:00
17000
Knuckleduster [ 3400 / 27000 ] Haymaker [ 3400 / 54000 ]
COP Button All units' attack is increased to +50%.
SCOP Button All units' attack is increased to +80%.
  • 7
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    x 1
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    x 5
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    x 1
  • 19600
  • 6000
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Player team
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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