RAW COMPUTE
Day 30 - Turn: 03d 14h 03m - Total: 29d 15h 26m
Game Started: 11/20/2025 - Last Updated: 11/26/2025 - 1v1 Riverbed
(00,00)
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Messages
Damage Calculator (Hotkey: C)
Move Planner
Replay
Meteor
Angry nell I told you this would happen!
The connection was interrupted
Connecting...
ss108
Movement cost over all terrain is reduced to 1, except in Snow. Units lose -20% attack and gain +20% defense.
35:00:35
9200
  • 30
    Units in vision only
    Unit-count sprite
    x 5
    Unit-count sprite
    x 2
    Unit-count sprite
    x 5
    Unit-count sprite
    x 7
    Unit-count sprite
    x 7
    Unit-count sprite
    x 1
    Unit-count sprite
    x 2
    Unit-count sprite
    x 1
  • 176400
  • 39000
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
Meteor Strike [ 70300 / 108000 ] Meteor Strike II [ 70300 / 180000 ]
Josemi
Units gain +10% attack.
29:15:25
2900
  • 15
    Units in vision only
    Unit-count sprite
    x 3
    Unit-count sprite
    x 2
    Unit-count sprite
    x 4
    Unit-count sprite
    x 2
    Unit-count sprite
    x 1
    Unit-count sprite
    x 1
    Unit-count sprite
    x 1
    Unit-count sprite
    x 1
  • 122900
  • 31500
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
Black Wave [ 13200 / 99000 ] Black Storm [ 13200 / 178200 ]
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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