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Day 93 - Turn: 00d 17h 56m - Total: 93d 03h 15m
Game Started: 11/26/2025 - Last Updated: 11/29/2025 - Towers of Midnight
(00,00)
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Messages
Damage Calculator (Hotkey: C)
Move Planner
Replay
Meteor
Angry nell I told you this would happen!
The connection was interrupted
Connecting...
wsmach
Units cost is reduced to 90% (10% cheaper).
93:03:14
21350
  • 4
    Units in vision only
    Unit-count sprite
    x 4
  • 31590
  • 13000
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Barter [ 80960 / 81000 ] Merchant Union [ 80960 / 135000 ]
ASN00
Units repair +1 additional HP (note: liable for costs).
98:15:57
241400
  • 87
    Units in vision only
    Unit-count sprite
    x 1
    Unit-count sprite
    x 45
    Unit-count sprite
    x 4
    Unit-count sprite
    x 1
    Unit-count sprite
    x 17
    Unit-count sprite
    x 8
    Unit-count sprite
    x 7
    Unit-count sprite
    x 1
    Unit-count sprite
    x 1
    Unit-count sprite
    x 1
    Unit-count sprite
    x 1
  • 501600
  • 51000
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Lucky Lass [ 49915 / 81000 ] Covering Fire [ 49915 / 162000 ]
TEDDYBOY
Units gain +20% defense against indirect units. Each comtower grants all units an additional +10% defense.
21:22:54
12800
  • 0
    Units in vision only
  • 0
  • 0
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Tower Shield [ 27000 / 27000 ] Tower of Power [ 54000 / 54000 ]
Eaturrice445
Units cost is reduced to 90% (10% cheaper).
78:08:02
11170
  • 0
    Units in vision only
  • 0
  • 0
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Barter [ 64800 / 64800 ] Merchant Union [ 108000 / 108000 ]
OperatorTeegz
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
48:16:50
17700
  • 0
    Units in vision only
  • 0
  • 0
    0/?
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SUPER
LukeyPoo6969
Air units gain +15% attack and +10% defense, and consume -2 fuel per day. Naval units lose -30% attack.
44:21:11
11200
  • 0
    Units in vision only
  • 0
  • 0
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Lightning Drive [ 35965 / 37800 ] Lightning Strike [ 35965 / 113400 ]
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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