Yoshi's Island P3
Day 8 - Turn: 00d 00h 00m - Total: 00d 00h 00m
Game Started: 08/31/2020 - Last Updated: 10/01/2020 - World of Kryptonite
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Messages
Damage Calculator (Hotkey: C)
Move Planner
Meteor
Angry nell I told you this would happen!
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Ironkross
Units cost +20% more to build, but gain +30% attack and defense.
25:21:49
28000
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Morale Boost [ 19410 / 36000 ] Samurai Spirit [ 19410 / 63000 ]
ChrisRedfield
Indirect units have +1 range and gain +20% attack. Direct units (except footsoldiers) lose -20% attack.
17:16:51
2400
  • 0
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Snipe Attack [ 26580 / 27000 ] Super Snipe [ 26580 / 54000 ]
retaweb
Units cost +20% more to build, but gain +30% attack and defense.
15:15:41
21600
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Morale Boost [ 0 / 36000 ] Samurai Spirit [ 0 / 63000 ]
GildedRose
Units cost +20% more to build, but gain +30% attack and defense.
00:00:00
37600
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    0/?
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Morale Boost [ 9600 / 36000 ] Samurai Spirit [ 9600 / 63000 ]
Nelfi
Luck on attacks is +0 to +19%.
15:17:14
9000
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Lucky Star [ 0 / 27000 ] Lady Luck [ 0 / 54000 ]
atravelyan
Unit cost is reduced to 80% (20% cheaper), but lose -10% attack.
26:15:39
10560
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Gold Rush [ 7470 / 21600 ] Power of Money [ 7470 / 64800 ]
Japayne
Units cost is reduced to 90% (10% cheaper).
20:00:46
14400
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Barter [ 7140 / 27000 ] Merchant Union [ 7140 / 45000 ]
Buhveezel
Unit cost is reduced to 80% (20% cheaper), but lose -10% attack.
12:18:54
14400
  • 0
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Gold Rush [ 0 / 18000 ] Power of Money [ 0 / 54000 ]
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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