Day 34 - Turn: 00d 00h 00m - Total: 00d 00h 00m
Game Started: 07/14/2022 - Last Updated: 10/09/2022 - Four Corners
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Game Menu
Messages
Damage Calculator (Hotkey: C)
Move Planner
Meteor
Angry nell I told you this would happen!
The connection was interrupted
Connecting...
Onellables
No day-to-day abilities.
32:03:06
4150
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    Units in vision only
  • 0
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    0/?
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Player team
POWER
Deathraven13
Units gain +10% attack.
37:18:42
900
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    Units in vision only
  • 0
  • 0
    0/?
    0/?
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    0/?
    0/?
    0/?
Player team
SUPER
tepho
Luck on attacks is +0 to +19%.
15:14:40
16500
  • 0
    Units in vision only
  • 0
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    0/?
    0/?
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Player team
Lucky Star [ 27000 / 27000 ] Lady Luck [ 34300 / 54000 ]
dsimario
No day-to-day abilities.
12:03:46
16200
  • 0
    Units in vision only
  • 0
  • 0
    0/?
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Player team
Hyper Repair [ 27000 / 27000 ] Hyper Upgrade [ 54000 / 54000 ]
3507
Units gain +10% attack.
23:05:19
20800
  • 0
    Units in vision only
  • 0
  • 0
    0/?
    0/?
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Player team
Black Wave [ 16300 / 54000 ] Black Storm [ 16300 / 97200 ]
JIPS
Units gain +10% attack.
00:00:00
21250
  • 0
    Units in vision only
  • 0
  • 0
    0/?
    0/?
    0/?
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    0/?
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Player team
Black Wave [ 0 / 72000 ] Black Storm [ 0 / 129600 ]
SeeknDestroy
Units gain +10% attack.
15:20:42
9600
  • 0
    Units in vision only
  • 0
  • 0
    0/?
    0/?
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Player team
Black Wave [ 63000 / 63000 ] Black Storm [ 92100 / 113400 ]
Keyte117
Units gain +10% attack.
25:15:45
75500
  • 0
    Units in vision only
  • 0
  • 0
    0/?
    0/?
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Player team
Black Wave [ 54000 / 54000 ] Black Storm [ 66300 / 97200 ]
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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