5v11
Day 13 - Turn: 00d 00h 00m - Total: 00d 00h 00m
Game Started: 05/27/2023 - Last Updated: 08/21/2023 - The Ring (16 Players)
(00,00)
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Game Menu
Messages
Damage Calculator (Hotkey: C)
Move Planner
Meteor
Angry nell I told you this would happen!
The connection was interrupted
Connecting...
mutsuhat
Units gain +1 vision in Fog of War, have hidden HP, and counterattacks do 1.5x more damage. Luck is reduced to -9% to +9%.
12:00:40
15000
  • 0
  • 0
  • 0
    0/?
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Player team
Enhanced Vision [ 5650 / 27000 ] Counter Break [ 5650 / 45000 ]
Hobtueur
Units gain +30% attack, but lose -20% defense.
16:06:48
33000
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  • 0
  • 0
    0/?
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Player team
Knuckleduster [ 27000 / 27000 ] Haymaker [ 33350 / 54000 ]
blacksmithkin
Direct units (except footsoldiers) gain +20% attack. Indirect units lose -10% attack and have -1 range.
17:08:48
1400
  • 0
  • 0
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    0/?
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Player team
Max Force [ 27000 / 27000 ] Max Blast [ 40900 / 54000 ]
Angeil
No day-to-day abilities.
19:02:23
1800
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Player team
Hyper Repair [ 26000 / 27000 ] Hyper Upgrade [ 26000 / 54000 ]
Josef5050
Units gain +10% attack for every terrain star (note: air units are unaffected by terrain).
12:13:42
16900
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  • 0
  • 0
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Player team
Terrain Tactics [ 1700 / 36000 ] Prime Tactics [ 1700 / 63000 ]
DevanStrife
Units (even air units) gain +10% attack power on plains.
11:15:10
20800
  • 0
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Player team
Beat Down [ 27000 / 27000 ] Block Rock [ 31750 / 54000 ]
Voidnova
Direct units (except footsoldiers) gain +20% attack. Indirect units lose -10% attack and have -1 range.
08:13:51
4000
  • 0
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Player team
Max Force [ 0 / 27000 ] Max Blast [ 0 / 54000 ]
Shirygibraan10
Units gain +10% attack for every terrain star (note: air units are unaffected by terrain).
11:17:57
22100
  • 0
  • 0
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Player team
Terrain Tactics [ 1900 / 36000 ] Prime Tactics [ 1900 / 63000 ]
OliverCromwell
No day-to-day abilities.
00:00:00
17000
  • 0
  • 0
  • 0
    0/?
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Player team
Hyper Repair [ 8600 / 32400 ] Hyper Upgrade [ 8600 / 64800 ]
ChaosCommander
Units gain +10% attack for every terrain star (note: air units are unaffected by terrain).
10:23:02
4500
  • 0
  • 0
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Player team
Terrain Tactics [ 2500 / 36000 ] Prime Tactics [ 2500 / 63000 ]
Gift
Direct units (except footsoldiers) gain +20% attack. Indirect units lose -10% attack and have -1 range.
17:13:55
21000
  • 0
  • 0
  • 0
    0/?
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Player team
Max Force [ 9750 / 27000 ] Max Blast [ 9750 / 54000 ]
Justadude
Units gain +10% attack for every terrain star (note: air units are unaffected by terrain).
14:20:35
4500
  • 0
  • 0
  • 0
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Player team
Terrain Tactics [ 8800 / 36000 ] Prime Tactics [ 8800 / 63000 ]
rulirans
Direct units (except footsoldiers) gain +20% attack. Indirect units lose -10% attack and have -1 range.
08:00:00
3000
  • 0
  • 0
  • 0
    0/?
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Player team
Max Force [ 0 / 27000 ] Max Blast [ 0 / 54000 ]
DualStroke
Luck on attacks is -14% to +29%.
08:00:00
0
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  • 0
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Player team
Overclock [ 0 / 27000 ] System Crash [ 0 / 63000 ]
Resmae
Direct units (except footsoldiers) gain +20% attack. Indirect units lose -10% attack and have -1 range.
17:10:44
800
  • 0
  • 0
  • 0
    0/?
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Player team
POWER
LuckyGunnerMat
Units gain +30% attack, but lose -20% defense.
03:02:31
9000
  • 0
  • 0
  • 0
    0/?
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    0/?
Player team
Knuckleduster [ 11050 / 27000 ] Haymaker [ 11050 / 54000 ]
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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