high funds
Day 14 - Turn: 00d 00h 00m - Total: 00d 00h 00m
Game Started: 07/11/2023 - Last Updated: 08/15/2023 - Flower of Scotland v2
(00,00)
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Messages
Damage Calculator (Hotkey: C)
Move Planner
Replay
Meteor
Angry nell I told you this would happen!
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Connecting...
ringtail99
Units cost +20% more to build, but gain +30% attack and defense. Units cost is reduced to 90% (10% cheaper).
12:00:53
1089510
  • 55
    Units in vision only
    Unit-count sprite
    x 3
    Unit-count sprite
    x 1
    Unit-count sprite
    x 3
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    x 6
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    x 3
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    x 4
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    x 13
    Unit-count sprite
    x 3
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    x 1
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    x 1
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    x 3
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    x 3
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    x 1
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    Unit-count sprite
    x 2
  • 1162680
  • 218500
    0/?
    0/?
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Player team
Morale Boost [ 30990 / 57600 ] Samurai Spirit [ 30990 / 100800 ]
untpg
Units cost is reduced to 90% (10% cheaper). Units cost +20% more to build, but gain +30% attack and defense.
03:04:13
805450
  • 0
    Units in vision only
  • 0
  • 0
    0/?
    0/?
    0/?
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    0/?
Player team
Barter [ 18000 / 27000 ] Merchant Union [ 18000 / 45000 ]
Dynamoexplode
Units cost +20% more to build, but gain +30% attack and defense. Units cost is reduced to 90% (10% cheaper).
15:02:12
476250
  • 67
    Units in vision only
    Unit-count sprite
    x 2
    Unit-count sprite
    x 29
    Unit-count sprite
    x 2
    Unit-count sprite
    x 9
    Unit-count sprite
    x 9
    Unit-count sprite
    x 5
    Unit-count sprite
    x 1
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    x 1
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    x 3
    Unit-count sprite
    x 3
    Unit-count sprite
    x 1
    Unit-count sprite
    x 1
    Unit-count sprite
    x 1
  • 1597200
  • 199500
    0/?
    0/?
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Player team
Morale Boost [ 50400 / 50400 ] Samurai Spirit [ 88200 / 88200 ]
Minty-Fresh
Units gain +10% attack and +10% defense. Movement cost over all terrain is reduced to 1, except in Snow. Units lose -20% attack and gain +20% defense.
10:08:24
629000
  • 0
    Units in vision only
  • 0
  • 0
    0/?
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Player team
None [ 90000 / 90000 ] Ex Machina [ 90000 / 90000 ]
Doktor
Units cost is reduced to 90% (10% cheaper). Units cost +20% more to build, but gain +30% attack and defense.
19:21:33
1194240
  • 70
    Units in vision only
    Unit-count sprite
    x 4
    Unit-count sprite
    x 3
    Unit-count sprite
    x 29
    Unit-count sprite
    x 1
    Unit-count sprite
    x 1
    Unit-count sprite
    x 11
    Unit-count sprite
    x 6
    Unit-count sprite
    x 3
    Unit-count sprite
    x 4
    Unit-count sprite
    x 4
    Unit-count sprite
    x 1
    Unit-count sprite
    x 2
    Unit-count sprite
    x 1
  • 1114560
  • 294500
    0/?
    0/?
    0/?
    0/?
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Player team
Barter [ 32400 / 32400 ] Merchant Union [ 54000 / 54000 ]
SCP 05 council
Air units gain +15% attack and +10% defense, and consume -2 fuel per day. Naval units lose -30% attack. Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
12:01:14
606200
  • 0
    Units in vision only
  • 0
  • 0
    0/?
    0/?
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Player team
SUPER
plouffe
Units cost +20% more to build, but gain +30% attack and defense. Indirect units have +1 range and gain +20% attack. Direct units (except footsoldiers) lose -20% attack.
19:19:42
48640
  • 0
    Units in vision only
  • 0
  • 0
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
Player team
Morale Boost [ 13440 / 72000 ] Samurai Spirit [ 13440 / 126000 ]
jonesisdumb
Units cost is reduced to 90% (10% cheaper). Units cost +20% more to build, but gain +30% attack and defense.
00:00:00
901820
  • 32
    Units in vision only
    Unit-count sprite
    x 4
    Unit-count sprite
    x 1
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    x 3
    Unit-count sprite
    x 7
    Unit-count sprite
    x 8
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    x 2
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    x 2
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    x 2
    Unit-count sprite
    x 2
    Unit-count sprite
    x 1
  • 476550
  • 199500
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
Player team
Barter [ 27000 / 27000 ] Merchant Union [ 45000 / 45000 ]
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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