History for Cybernator
Unit Built Destroyed Lost D:L
88 704000 3% 72 576000 5% 77 616000 3% 0.94
79 395000 3% 41 205000 3% 41 205000 2% 1.00
121 726000 4% 10 60000 1% 88 528000 4% 0.11
347 3123000 12% 88 792000 6% 308 2772000 14% 0.29
1 28000 0% 0 0 0% 1 28000 0% 0.00
27 202500 1% 2 15000 0% 19 142500 1% 0.11
0 0 0% 0 0 0% 0 0 0% 0.00
11 242000 0% 3 66000 0% 4 88000 0% 0.75
0 0 0% 0 0 0% 0 0 0% 0.00
0 0 0% 3 54000 0% 0 0 0% 0.00
2 40000 0% 5 100000 0% 3 60000 0% 1.67
949 949000 34% 663 663000 48% 789 789000 35% 0.84
14 168000 1% 2 24000 0% 13 156000 1% 0.15
33 528000 1% 21 336000 2% 25 400000 1% 0.84
373 1119000 13% 57 171000 4% 305 915000 13% 0.19
9 252000 0% 0 0 0% 6 168000 0% 0.00
1 12000 0% 2 24000 0% 1 12000 0% 2.00
9 198000 0% 11 242000 1% 7 154000 0% 1.57
2 40000 0% 0 0 0% 2 40000 0% 0.00
161 644000 6% 122 488000 9% 144 576000 6% 0.85
35 525000 1% 8 120000 1% 23 345000 1% 0.35
4 96000 0% 1 24000 0% 2 48000 0% 0.50
0 0 0% 0 0 0% 0 0 0% 0.00
67 335000 2% 22 110000 2% 46 230000 2% 0.48
448 3136000 16% 257 1799000 18% 372 2604000 16% 0.69
Total: 2781 13462500 4841 1390 5869000 4222 2276 10876500 4779 0.61
DPG: 25.47

BPGU: 54.53
BPDU: 2.14
BPGF: 263970.59
BPDF: 10363.74

DPGU: 27.25
DPDU: 1.07
DPGF: 115078.43
DPDF: 4518.09

LPGU: 44.63
LPDU: 1.75
LPGF: 213264.71
LPDF: 8372.98

DLRU: 0.61
DLRF: 0.54
BLRU: 1.22
BLRF: 1.24
BDRU: 2.00
BDRF: 2.29


* DPG = Days Per Game
* DPGU = Destroyed Per Game, Units
* DPDU = Destroyed Per Day, Units
* DPGF = Destroyed Per Game, Funds
* DPDF = Destroyed Per Day, Funds
* LPGU = Lost Per Game, Units
* LPDU = Lost Per Day, Units
* LPGF = Lost Per Game, Funds
* LPDF = Lost Per Day, Funds
* DLRU = Destroyed to Lost Ratio (measured in units)
* DLRF = Destroyed to Lost Ratio (measured in funds)
* BLRU = Built to Lost Ratio (measured in units)
* BLRF = Built to Lost Ratio (measured in funds)
* BDRU = Built to Destroyed Ratio (measured in units)
* BDRF = Built to Destroyed Ratio (measured in funds)



Advance Wars is (c) 1990-2001 Nintendo and (c) 2001 Intelligent Systems. All images are copyright their respective owners.