History for ShockPunchMan
Unit Destroyed Lost D:L
356 2848000 3% 514 4112000 3% 0.69
85 425000 1% 183 915000 1% 0.46
352 2112000 3% 601 3606000 3% 0.59
461 4149000 4% 680 6120000 3% 0.68
58 1624000 1% 225 6300000 1% 0.26
47 352500 0% 184 1380000 1% 0.26
3 75000 0% 18 450000 0% 0.17
107 2354000 1% 128 2816000 1% 0.84
12 360000 0% 27 810000 0% 0.44
39 702000 0% 115 2070000 1% 0.34
154 3080000 1% 240 4800000 1% 0.64
4985 4985000 46% 7716 7716000 39% 0.65
10 120000 0% 22 264000 0% 0.45
96 1536000 1% 324 5184000 2% 0.30
1283 3849000 12% 1794 5382000 9% 0.72
226 6328000 2% 1587 44436000 8% 0.14
30 360000 0% 56 672000 0% 0.54
411 9042000 4% 1290 28380000 6% 0.32
120 2400000 1% 461 9220000 2% 0.26
459 1836000 4% 419 1676000 2% 1.10
224 3360000 2% 552 8280000 3% 0.41
60 1440000 1% 139 3336000 1% 0.43
57 1140000 1% 144 2880000 1% 0.40
35 175000 0% 153 765000 1% 0.23
1142 7994000 11% 2417 16919000 12% 0.47
Total: 10812 62646500 5794 19989 168489000 8429 0.54
DPG: 17.50

DPGU: 28.68
DPDU: 1.64
DPGF: 166171.09
DPDF: 9494.77

LPGU: 53.02
LPDU: 3.03
LPGF: 446920.42
LPDF: 25536.37

DLRU: 0.54
DLRF: 0.37


* DPG = Days Per Game
* DPGU = Destroyed Per Game, Units
* DPDU = Destroyed Per Day, Units
* DPGF = Destroyed Per Game, Funds
* DPDF = Destroyed Per Day, Funds
* LPGU = Lost Per Game, Units
* LPDU = Lost Per Day, Units
* LPGF = Lost Per Game, Funds
* LPDF = Lost Per Day, Funds
* DLRU = Destroyed to Lost Ratio (measured in units)
* DLRF = Destroyed to Lost Ratio (measured in funds)



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