From:
Scandalous
To:
Elyruza
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switching it up huh I didn't know you used lash
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From:
Elyruza
To:
Scandalous
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when i first started playing i really liked her. now i know she sucks (honestly belongs in t4) they need to buff her
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From:
Scandalous
To:
Elyruza
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lash can be good, but she's way too map dependent, and when she's strong she's oppressive so there's very little leeway between those two points
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From:
Elyruza
To:
Scandalous
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her powers are too expensive and suck. every t3 co beats her in the late game, she's always on a clock
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From:
Elyruza
To:
Scandalous
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how many artys you got back there?
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From:
Scandalous
To:
Elyruza
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thats always the question isn't it?
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From:
Elyruza
To:
Scandalous
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not enough
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From:
Scandalous
To:
Elyruza
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1 was def not enough, i'll tap out here, this map is so wonky I wanted to see if mechs from an early bboat would be enough to get a slow push going but the line is way too slow by the time the mechs get past the contested area ggwp
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From:
Elyruza
To:
Scandalous
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i was about to ask what's up with all these mechs
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From:
Elyruza
To:
Scandalous
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gg
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From:
Scandalous
To:
Elyruza
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yeah lmao always was an idea i had when I played on this map but I never got a chance to try it, figures but it was still interesting
fighting lash on these contested properties with the reinforcement lines here is super harsh, felt like I needed arties going, but even getting them out there feels awful with all the forests
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From:
Elyruza
To:
Scandalous
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yeah reinforce is terrible, i got luck with your SCOP usually when rachel gets it before expecting its devastating
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From:
Elyruza
To:
Scandalous
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i like your idea with the transport but income i think the income is too low so map control more important
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From:
Scandalous
To:
Elyruza
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the missile position would have been really strong but being forced to get it by slamming my copter into yours made it much weaker
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From:
Scandalous
To:
Elyruza
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yeah maybe the idea can work if the map stalls out later for a lander to help with the reinforcement lines, but that's a tough sell
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From:
Elyruza
To:
Scandalous
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on day ten you positioned inf on 11,06- that guy was holding down the whole defense. else i coulve ised recon to clear city cap from the back and hit arty
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From:
Scandalous
To:
Elyruza
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yeah i figured you had a lot of either recons or tanks in the area, so I wanted to at least hold units in the middle if possible since I basically gave up that portion of the map
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From:
Elyruza
To:
Scandalous
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yeah i was pretty puzzled couldn't figure out why there was no pressure and no counters from you. i figured you were slow pushing artys and when i saw the mech near my southern tower i assumed transports but bboat didnt cross my mind. why not t-copter?
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From:
Scandalous
To:
Elyruza
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i've done tcopter mech push before on this map it's not bad, I just wanted to see how much I could get away with sending 2 mechs a turn to the south
that being said, by the time the fights started they were way too slow to do anything relevant lmao
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From:
Elyruza
To:
Scandalous
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could still be viable with more artys and being andy or Sami
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From:
Elyruza
To:
Scandalous
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i think the timing of everything was too early, you really needed a tank for my early recons
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From:
Scandalous
To:
Elyruza
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hmmm or adder maybe but it'd still need to be changed so I don't give up literally every contested prop/comm tower up lmao
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From:
Scandalous
To:
Elyruza
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yeah definitely
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