GL STD [T3]: Sol Sage vs hunch
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   Subject: Day 18, Amber Blossom's turn 07/11/2026 01:21pm
From:
Sol Sage

To:
hunch
Wow I am blind I did not keep track of that bboat gg
   Subject: Day 18, Amber Blossom's turn 07/11/2026 01:22pm
From:
hunch

To:
Sol Sage
these hqs have been giving me nightmares
   Subject: Day 18, Amber Blossom's turn 07/11/2026 01:22pm
From:
hunch

To:
Sol Sage
gg wp i really thought you'd go for my rocket when you had the chance
   Subject: Day 18, Amber Blossom's turn 07/11/2026 01:23pm
From:
Sol Sage

To:
hunch
Yeah first time playing this map, the HQ pressure is uncomfortable.
Especially when the neo tanks come out and the airport is online 
   Subject: Day 18, Amber Blossom's turn 07/11/2026 01:23pm
From:
hunch

To:
Sol Sage
your day 12, I was gonna have to build a battleship
   Subject: Day 18, Amber Blossom's turn 07/11/2026 01:24pm
From:
Sol Sage

To:
hunch
The only reason I didn't jump the rocket earlier was you would've had
enough for a battleship and I couldn't cover the port so I figured I'd
be better off running elsewhere. Maybe forcing the battleship would've
been the best option for me?
   Subject: Day 18, Amber Blossom's turn 07/11/2026 01:25pm
From:
hunch

To:
Sol Sage
hard to say, I think I would've forced the battleship and then tried
to pivot and play elsewhere. I'd have had to hit the 6hp inf to clear
my base so your tanks could save themselves
   Subject: Day 18, Amber Blossom's turn 07/11/2026 01:26pm
From:
Sol Sage

To:
hunch
Mmmm, fair. It is also on my airport side. Suppose I could've sent a
bomber to deal with it 
   Subject: Day 18, Amber Blossom's turn 07/11/2026 01:27pm
From:
hunch

To:
Sol Sage
nice game overall though, you dealt with pressure around the board
nicely, punished my mistakes well. all the best 
   Subject: Day 18, Amber Blossom's turn 07/11/2026 02:03pm
From:
Sol Sage

To:
hunch
Sorry, didn't mean to ignore kids needed me. You too! I think I played
good given the rating differential 
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