| Categories: None | ||
|
| For design map discussion or to get suggestions from other users, visit the AWBW Discord Chat! |
| Comments: |
|
Usthepeople (02/04/2009 07:26pm):
no FTA counter 2/10 |
|
airob (02/04/2009 07:50pm):
as this are your first maps..i understand the poor design....you know naval is not recommended on very low fund maps...due it takes a hell lot to build transport on this maps...they are better just a ground battle....then if you donīt know what FTA is you better go to the forums and see the designīs guide for map-making things...but in a brief explain...FTA comes for first-turn-advantage that means that the army who goes first in the country order has an dvantage over the other due it comes to move first...make thing first and in small maps like this...attack first...FTA can be countered by putting an extra propertie for the last going army or an extra units (in predeployed cases) but in this a simple infantry putted in the HQ of the second army would be enough |
|
Red11 (02/05/2009 07:46am):
Artillery building may lead to stalemate, but I'd give it a quickie. |
|
whok (02/10/2009 10:58pm | Edited: 02/27/2009 10:21pm):
[changed] |
|
whok (02/24/2009 03:25pm | Edited: 02/27/2009 10:21pm):
changed the map completely; basically just for something quick and without artillary |
Advance Wars is (c) 1990-2001 Nintendo and (c) 2001 Intelligent Systems. All images are copyright their respective owners.
Create Game
View Games
Planner
Map Analysis
View
Export
View Favorites