Creator: BamboozleIV || First Published: 11/02/2014 || Players: 2 || Size: 23x21
















































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Comments: |
blozzee (11/02/2014 04:55am | Edited: 11/02/2014 12:09pm):
Its a bit too big for a 2 base setup, I think it can fit in another neutral base in this map. |
BamboozleIV (11/02/2014 07:51pm):
Added a neutral base, and also an FTA counter. |
blozzee (11/03/2014 01:12am | Edited: 11/03/2014 01:19am):
I would suggest to remove that single forest near the third bases which towards the opponent so that the map is Sturm friendly. Just that one forest could make a lot of difference in determining how fair is your map is. |
airob (11/04/2014 06:27am):
I sort of feel the center will stalemate. |
blanci1 (11/05/2014 07:14pm):
Well it seems ok with 3 bases but Why should any map be too big for 2 bases? Is it just awbw tradition ? less bases means less infantry spam . I think we need to experiment more and play new kinds of maps. I might try this in fog. |
Xmo5 (11/06/2014 06:49pm):
I think at a certain point a map does become too big for 2 bases simply because supply lines would get really long and you would have too much space to occupy and too few units. Either that or too much funding for 2 bases to realistically spend. Obviously the point at which a map is too big for 2 bases will depend on other factors, but there are definitely reasons to consider a map being too big for 2 bases. Personally, I don't think this one necessarily qualifies, but I could see why players might prefer a 3rd base. It really comes down to what kind of gameplay you favor, I suppose. |
walkerboh01 (02/18/2015 12:48am):
City distribution near the fronts is a bit off. Not much incentive to fight in the center, and the side fronts are too narrow to develop well. This map needs some major tweaks to be competitive- game worthy. Still 7/10 though. |
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