8v8 t3
Day 20 - Turn: 00d 00h 00m - Total: 00d 00h 00m
Game Started: 08/23/2023 - Last Updated: 12/05/2023 - The end of the Universe
(00,00)
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Game Menu
Messages
Damage Calculator (Hotkey: C)
Move Planner
Meteor
Angry nell I told you this would happen!
The connection was interrupted
Connecting...
Hodor28 Hodor28
Units gain +10% attack for every terrain star (note: air units are unaffected by terrain).
17:11:49
7200
SUPER
COP Button Movement cost for all terrain is reduced to 1, except in Snow.
SCOP Button Terrain stars are doubled (attack and defense). Movement cost over all terrain is reduced to 1, except in Snow.
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Player team
Hardolfo Hardolfo
Units gain +10% attack for every terrain star (note: air units are unaffected by terrain).
09:01:48
10000
Terrain Tactics [ 36000 / 36000 ] Prime Tactics [ 49300 / 63000 ]
COP Button Movement cost for all terrain is reduced to 1, except in Snow.
SCOP Button Terrain stars are doubled (attack and defense). Movement cost over all terrain is reduced to 1, except in Snow.
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Player team
Alkaid Alkaid
Units gain +10% attack for every terrain star (note: air units are unaffected by terrain).
15:02:39
13800
Terrain Tactics [ 36000 / 36000 ] Prime Tactics [ 63000 / 63000 ]
COP Button Movement cost for all terrain is reduced to 1, except in Snow.
SCOP Button Terrain stars are doubled (attack and defense). Movement cost over all terrain is reduced to 1, except in Snow.
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Player team
PenguinFalt PenguinFalt
Direct units (except footsoldiers) gain +20% attack. Indirect units lose -10% attack and have -1 range.
18:06:23
13200
Max Force [ 27000 / 27000 ] Max Blast [ 35300 / 54000 ]
COP Button Direct units (except footsoldiers) gain +1 movement and their attack increases to +30%.
SCOP Button Direct units (except footsoldiers) gain +2 movement and their attack increases to +50%.
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Player team
lolimartle lolimartle
No day-to-day abilities.
22:22:21
35500
Hyper Repair [ 27000 / 27000 ] Hyper Upgrade [ 45050 / 54000 ]
COP Button All units gain +2 HP.
SCOP Button All units gain +5 HP, +10% attack, and +1 movement.
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Player team
00fuzz7y 00fuzz7y
Units gain +10% attack for every terrain star (note: air units are unaffected by terrain).
10:10:42
8000
Terrain Tactics [ 1400 / 36000 ] Prime Tactics [ 1400 / 63000 ]
COP Button Movement cost for all terrain is reduced to 1, except in Snow.
SCOP Button Terrain stars are doubled (attack and defense). Movement cost over all terrain is reduced to 1, except in Snow.
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Player team
s-man s-man
No day-to-day abilities.
15:22:25
11800
Hyper Repair [ 27000 / 27000 ] Hyper Upgrade [ 34950 / 54000 ]
COP Button All units gain +2 HP.
SCOP Button All units gain +5 HP, +10% attack, and +1 movement.
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Player team
DatDis DatDis
Vehicles gain +10% attack, but all other units (including footsoldiers) lose -10% attack.
22:11:41
4400
Turbo Charge [ 16950 / 32400 ] Overdrive [ 16950 / 64800 ]
COP Button Vehicles gain +1 movement and their attack is increased to +20%. All units resupply fuel and ammo.
SCOP Button Vehicles gain +2 movement and their attack is increased to +40%. All units resupply fuel and ammo.
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Player team
Elvx Elvx
Units gain +10% attack for every terrain star (note: air units are unaffected by terrain).
09:22:02
64800
Terrain Tactics [ 32300 / 36000 ] Prime Tactics [ 32300 / 63000 ]
COP Button Movement cost for all terrain is reduced to 1, except in Snow.
SCOP Button Terrain stars are doubled (attack and defense). Movement cost over all terrain is reduced to 1, except in Snow.
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Player team
Christiaan1 Christiaan1
Direct units (except footsoldiers) gain +20% attack. Indirect units lose -10% attack and have -1 range.
00:00:00
9000
Max Force [ 3800 / 37800 ] Max Blast [ 3800 / 75600 ]
COP Button Direct units (except footsoldiers) gain +1 movement and their attack increases to +30%.
SCOP Button Direct units (except footsoldiers) gain +2 movement and their attack increases to +50%.
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Player team
spacemanandrew spacemanandrew
Units gain +10% attack for every terrain star (note: air units are unaffected by terrain).
13:22:13
7500
Terrain Tactics [ 36000 / 36000 ] Prime Tactics [ 56550 / 63000 ]
COP Button Movement cost for all terrain is reduced to 1, except in Snow.
SCOP Button Terrain stars are doubled (attack and defense). Movement cost over all terrain is reduced to 1, except in Snow.
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Player team
Mex64 Mex64
No day-to-day abilities.
07:20:03
12100
Hyper Repair [ 27000 / 27000 ] Hyper Upgrade [ 54000 / 54000 ]
COP Button All units gain +2 HP.
SCOP Button All units gain +5 HP, +10% attack, and +1 movement.
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Player team
A__1 A__1
Units gain +10% attack for every terrain star (note: air units are unaffected by terrain).
23:22:54
12100
Terrain Tactics [ 39500 / 43200 ] Prime Tactics [ 39500 / 75600 ]
COP Button Movement cost for all terrain is reduced to 1, except in Snow.
SCOP Button Terrain stars are doubled (attack and defense). Movement cost over all terrain is reduced to 1, except in Snow.
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Player team
BattleFridge BattleFridge
Luck on attacks is -9% to +24%.
15:04:00
11400
Brute Force [ 27000 / 27000 ] Barbaric Blow [ 47450 / 54000 ]
COP Button Luck range is changed to -19% to +49%.
SCOP Button Luck range is changed to -39% to +89%.
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Player team
Tridents78 Tridents78
Units (even air units) gain +10% attack power on roads.
06:08:12
16400
Forced March [ 27000 / 27000 ] Trail of Woe [ 28650 / 45000 ]
COP Button All units gain +1 movement, and the road bonus is increased to +20%.
SCOP Button All units gain +2 movement, and the road bonus is increased to +30%.
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Player team
MadeInHeaven MadeInHeaven
No day-to-day abilities.
21:11:33
40400
Hyper Repair [ 27000 / 27000 ] Hyper Upgrade [ 41650 / 54000 ]
COP Button All units gain +2 HP.
SCOP Button All units gain +5 HP, +10% attack, and +1 movement.
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Player team
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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