8v8 t3
Day 20 - Turn: 00d 00h 00m - Total: 00d 00h 00m
Game Started: 08/23/2023 - Last Updated: 12/05/2023 - The end of the Universe
(00,00)
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Game Menu
Messages
Damage Calculator (Hotkey: C)
Move Planner
Meteor
Angry nell I told you this would happen!
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Hodor28
Units gain +10% attack for every terrain star (note: air units are unaffected by terrain).
17:11:49
7200
  • 0
  • 0
  • 0
Player team
SUPER
Hardolfo
Units gain +10% attack for every terrain star (note: air units are unaffected by terrain).
09:01:48
10000
  • 0
  • 0
  • 0
Player team
Terrain Tactics [ 36000 / 36000 ] Prime Tactics [ 49300 / 63000 ]
Alkaid
Units gain +10% attack for every terrain star (note: air units are unaffected by terrain).
15:02:39
13800
  • 0
  • 0
  • 0
Player team
Terrain Tactics [ 36000 / 36000 ] Prime Tactics [ 63000 / 63000 ]
PenguinFalt
Direct units (except footsoldiers) gain +20% attack. Indirect units lose -10% attack and have -1 range.
18:06:23
13200
  • 0
  • 0
  • 0
Player team
Max Force [ 27000 / 27000 ] Max Blast [ 35300 / 54000 ]
lolimartle
No day-to-day abilities.
22:22:21
35500
  • 0
  • 0
  • 0
Player team
Hyper Repair [ 27000 / 27000 ] Hyper Upgrade [ 45050 / 54000 ]
00fuzz7y
Units gain +10% attack for every terrain star (note: air units are unaffected by terrain).
10:10:42
8000
  • 0
  • 0
  • 0
Player team
Terrain Tactics [ 1400 / 36000 ] Prime Tactics [ 1400 / 63000 ]
s-man
No day-to-day abilities.
15:22:25
11800
  • 0
  • 0
  • 0
Player team
Hyper Repair [ 27000 / 27000 ] Hyper Upgrade [ 34950 / 54000 ]
DatDis
Vehicles gain +10% attack, but all other units (including footsoldiers) lose -10% attack.
22:11:41
4400
  • 0
  • 0
  • 0
Player team
Turbo Charge [ 16950 / 32400 ] Overdrive [ 16950 / 64800 ]
Elvx
Units gain +10% attack for every terrain star (note: air units are unaffected by terrain).
09:22:02
64800
  • 0
  • 0
  • 0
Player team
Terrain Tactics [ 32300 / 36000 ] Prime Tactics [ 32300 / 63000 ]
Christiaan1
Direct units (except footsoldiers) gain +20% attack. Indirect units lose -10% attack and have -1 range.
00:00:00
9000
  • 0
  • 0
  • 0
Player team
Max Force [ 3800 / 37800 ] Max Blast [ 3800 / 75600 ]
spacemanandrew
Units gain +10% attack for every terrain star (note: air units are unaffected by terrain).
13:22:13
7500
  • 0
  • 0
  • 0
Player team
Terrain Tactics [ 36000 / 36000 ] Prime Tactics [ 56550 / 63000 ]
Mex64
No day-to-day abilities.
07:20:03
12100
  • 0
  • 0
  • 0
Player team
Hyper Repair [ 27000 / 27000 ] Hyper Upgrade [ 54000 / 54000 ]
A__1
Units gain +10% attack for every terrain star (note: air units are unaffected by terrain).
23:22:54
12100
  • 0
  • 0
  • 0
Player team
Terrain Tactics [ 39500 / 43200 ] Prime Tactics [ 39500 / 75600 ]
BattleFridge
Luck on attacks is -9% to +24%.
15:04:00
11400
  • 0
  • 0
  • 0
Player team
Brute Force [ 27000 / 27000 ] Barbaric Blow [ 47450 / 54000 ]
Tridents78
Units (even air units) gain +10% attack power on roads.
06:08:12
16400
  • 0
  • 0
  • 0
Player team
Forced March [ 27000 / 27000 ] Trail of Woe [ 28650 / 45000 ]
MadeInHeaven
No day-to-day abilities.
21:11:33
40400
  • 0
  • 0
  • 0
Player team
Hyper Repair [ 27000 / 27000 ] Hyper Upgrade [ 41650 / 54000 ]
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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