8 v 8 fog
Day 13 - Turn: 00d 00h 00m - Total: 00d 00h 00m
Game Started: 08/25/2023 - Last Updated: 11/28/2023 - The end of the Universe
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Game Menu
Messages
Damage Calculator (Hotkey: C)
Move Planner
Meteor
Angry nell I told you this would happen!
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Hardie
Units (even air units) gain +10% attack power on plains.
15:01:54
3400
  • 0
    Units in vision only
  • 0
  • 0
Player team
Beat Down [ 16000 / 27000 ] Block Rock [ 16000 / 54000 ]
maomao10694
Units (even air units) gain +10% attack power on plains.
00:00:00
7400
  • 0
    Units in vision only
  • 0
  • 0
Player team
Beat Down [ 0 / 32400 ] Block Rock [ 0 / 64800 ]
rweoifhasdfjwe
Units (even air units) gain +10% attack power on roads.
09:09:48
22000
  • 0
    Units in vision only
  • 0
  • 0
Player team
Forced March [ 1350 / 27000 ] Trail of Woe [ 1350 / 45000 ]
Tridents78
No day-to-day abilities.
04:22:36
11000
  • 0
    Units in vision only
  • 0
  • 0
Player team
Sideslip [ 5550 / 18000 ] Sidewinder [ 5550 / 45000 ]
Nat.22LR
Units gain +1 vision in Fog of War, have hidden HP, and counterattacks do 1.5x more damage. Luck is reduced to -9% to +9%.
13:16:59
28100
  • 0
    Units in vision only
  • 0
  • 0
Player team
Enhanced Vision [ 10050 / 27000 ] Counter Break [ 10050 / 45000 ]
BattleFridge
Luck on attacks is -9% to +24%.
12:17:40
8600
  • 0
    Units in vision only
  • 0
  • 0
Player team
Brute Force [ 6900 / 27000 ] Barbaric Blow [ 6900 / 54000 ]
Spash
Units gain +30% attack, but lose -20% defense.
12:12:52
9000
  • 0
    Units in vision only
  • 0
  • 0
Player team
Knuckleduster [ 11350 / 27000 ] Haymaker [ 11350 / 54000 ]
melly
No day-to-day abilities.
16:16:16
41500
  • 0
    Units in vision only
  • 0
  • 0
Player team
Sideslip [ 8950 / 18000 ] Sidewinder [ 8950 / 45000 ]
Mex64
Units gain +30% attack, but lose -20% defense.
03:05:41
12000
  • 0
    Units in vision only
  • 0
  • 0
Player team
Knuckleduster [ 2900 / 27000 ] Haymaker [ 2900 / 54000 ]
Katlifesword
Units gain +1 vision in Fog of War, have hidden HP, and counterattacks do 1.5x more damage. Luck is reduced to -9% to +9%.
10:06:49
11000
  • 0
    Units in vision only
  • 0
  • 0
Player team
Enhanced Vision [ 0 / 27000 ] Counter Break [ 0 / 45000 ]
Floortje
Units (even air units) gain +10% attack power on plains.
14:03:48
10000
  • 0
    Units in vision only
  • 0
  • 0
Player team
Beat Down [ 11100 / 27000 ] Block Rock [ 11100 / 54000 ]
Alexs
Units gain +1 vision in Fog of War, have hidden HP, and counterattacks do 1.5x more damage. Luck is reduced to -9% to +9%.
18:05:35
2000
  • 0
    Units in vision only
  • 0
  • 0
Player team
Enhanced Vision [ 27000 / 27000 ] Counter Break [ 36350 / 45000 ]
RavageRorr
Units gain +1 vision in Fog of War, have hidden HP, and counterattacks do 1.5x more damage. Luck is reduced to -9% to +9%.
11:02:20
10800
  • 0
    Units in vision only
  • 0
  • 0
Player team
Enhanced Vision [ 3150 / 32400 ] Counter Break [ 3150 / 54000 ]
Hodor28
Units gain +1 vision in Fog of War, have hidden HP, and counterattacks do 1.5x more damage. Luck is reduced to -9% to +9%.
13:07:41
9000
  • 0
    Units in vision only
  • 0
  • 0
Player team
Enhanced Vision [ 14500 / 27000 ] Counter Break [ 14500 / 45000 ]
paaranoja
Units (even air units) gain +10% attack power on plains.
09:09:42
19800
  • 0
    Units in vision only
  • 0
  • 0
Player team
Beat Down [ 9700 / 27000 ] Block Rock [ 9700 / 54000 ]
A__1
Units gain +1 vision in Fog of War, have hidden HP, and counterattacks do 1.5x more damage. Luck is reduced to -9% to +9%.
16:22:55
2900
  • 0
    Units in vision only
  • 0
  • 0
Player team
Enhanced Vision [ 10400 / 27000 ] Counter Break [ 10400 / 45000 ]
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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