Bubbles are Round
Day 20 - Turn: 00d 00h 00m - Total: 00d 00h 00m
Game Started: 08/25/2023 - Last Updated: 11/22/2023 - The Moistening
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Game Menu
Messages
Damage Calculator (Hotkey: C)
Move Planner
Meteor
Angry nell I told you this would happen!
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Hemophobictampon
Receives +100 funds per property that grants funds and she owns. (Note: labs, comtowers, and 0 Funds games do not get additional income).
13:05:13
19600
  • 0
    Units in vision only
  • 0
  • 0
    0/?
    0/?
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Player team
POWER
ffa player
Luck on attacks is +0 to +19%.
05:01:29
15000
  • 0
    Units in vision only
  • 0
  • 0
    0/?
    0/?
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Player team
Lucky Star [ 0 / 27000 ] Lady Luck [ 0 / 54000 ]
Nizidramaniiyt
Movement cost over all terrain is reduced to 1, except in Snow. Units lose -20% attack and gain +20% defense.
19:00:56
3000
  • 0
    Units in vision only
  • 0
  • 0
    0/?
    0/?
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Player team
Meteor Strike [ 27400 / 64800 ] Meteor Strike II [ 27400 / 108000 ]
Netryus
Movement cost over all terrain is reduced to 1, except in Snow. Units lose -20% attack and gain +20% defense.
02:15:16
24600
  • 0
    Units in vision only
  • 0
  • 0
    0/?
    0/?
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Player team
Meteor Strike [ 0 / 54000 ] Meteor Strike II [ 0 / 90000 ]
AdvancedBananas
No day-to-day abilities.
10:18:20
42300
  • 0
    Units in vision only
  • 0
  • 0
    0/?
    0/?
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Player team
Hyper Repair [ 27000 / 27000 ] Hyper Upgrade [ 54000 / 54000 ]
Joe Toon
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
18:02:55
25300
  • 0
    Units in vision only
  • 0
  • 0
    0/?
    0/?
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Player team
Double Time [ 32400 / 32400 ] Victory March [ 86400 / 86400 ]
runninghamburger
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
19:15:29
5600
  • 0
    Units in vision only
  • 0
  • 0
    0/?
    0/?
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Player team
Double Time [ 27000 / 27000 ] Victory March [ 72000 / 72000 ]
TheManWithBeans
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
00:00:00
27900
  • 0
    Units in vision only
  • 0
  • 0
    0/?
    0/?
    0/?
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Player team
Double Time [ 32400 / 32400 ] Victory March [ 80450 / 86400 ]
Zeturtle
Receives +100 funds per property that grants funds and she owns. (Note: labs, comtowers, and 0 Funds games do not get additional income).
06:08:04
18800
  • 0
    Units in vision only
  • 0
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    0/?
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Player team
Market Crash [ 21600 / 21600 ] War Bonds [ 39850 / 64800 ]
TheGreatYam
Receives +100 funds per property that grants funds and she owns. (Note: labs, comtowers, and 0 Funds games do not get additional income).
08:19:14
19600
  • 0
    Units in vision only
  • 0
  • 0
    0/?
    0/?
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Player team
Market Crash [ 0 / 18000 ] War Bonds [ 0 / 54000 ]
melly
Movement cost over all terrain is reduced to 1, except in Snow. Units lose -20% attack and gain +20% defense.
18:11:56
1000
  • 0
    Units in vision only
  • 0
  • 0
    0/?
    0/?
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Player team
Meteor Strike [ 0 / 64800 ] Meteor Strike II [ 0 / 108000 ]
Yandere Roon
Air units gain +15% attack and +10% defense, and consume -2 fuel per day. Naval units lose -30% attack.
05:10:08
9000
  • 0
    Units in vision only
  • 0
  • 0
    0/?
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    0/?
Player team
Lightning Drive [ 0 / 27000 ] Lightning Strike [ 0 / 81000 ]
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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